Click My Signature to Check Out My YouTube Channel.
Warning: Any Beggars Will Be Put On Ignore List
Kettle gives me +15 INT +15 Dex +10% Damage. Its arcane is 12% speed movement. I believe lasts about 7 or 8 seconds with a 15 second cool down.
Whim gives me +35 INT +15 Damage and +15% speed.
So with Kettle you are only going at like 6% speed boost because half the time you are going at normal speed. And the damage is lower on Kettle.
For me Abaddon only has +10 INT & +12% speed vs whim with +35 INT & +15% speed. So Whim gives me +25 INT and +3% over Abaddon. Is it worth it to pay what I did? Maybe not but on the maps I want to run it on seconds count. Everything else being equal, more damage and faster speed will make the difference. Lets say they do another timed run competition, what do you want Abaddon or Whim?
Click My Signature to Check Out My YouTube Channel.
Warning: Any Beggars Will Be Put On Ignore List
i agree with zeus that STG should give us the option whether we will still want the whim. Remember, STG decided to degrade thew whim and not us. We bought the whim because of its original skills during its release. STG owes us not an explanation but an option on what we want. Please consider what cost us getting the whim. 20m + gold does not just fall in the sky. Hell, since STG is already firm with the range, then I would like to request to be given an option. Thanks and good day.
You know why they can do this to the whim? Because there are only a handful of whim users. We are the minority. If this happened to Samael, believe me hell will break loose!
They could do it like pull plus buff
Hi.
I still do not understand what you guys mean in the opening post under the 'would cause too many potential issues in PvP'. There are a tons of things that cause too many potential issues in pvp: maul proc, samael as the main issue maker, vixen, rogue mythic blade proc, runic gun proc, etc.. This pet currently is a noob pet in pvp, im often have been called 'whim noob', sadly its true.
"This is a problem in the fact that it starts to interfere with the integrity of the core game mechanics that would give Whim users an unfair advantage over other players in timed runs, for example."
It is a bad example, timed runs are already unfair.
What kind of game mechanism is, when a complete class has 0 chance in timed runs(warriors)? I heard that this is the most played class, isnt that unfair? Also, you just need a team of 2 pc 50m weapon and another 2 pc of 25m weapon + full arcane pets - mostly samaels, but now we can use 1 whim in the team.
So please consider again to extend the range back, we expect unfair advantage from an arcane rarity item (just like warrior maul proc in pvp and samael nonstop terrify in pvp&banishment in pve), nothing less.
Last edited by Haligali; 02-04-2014 at 10:16 AM.
WOW ARE YOU KIDDING?
See the bold portion. And please allow me to express my input on this, although you wont like it.
Ok firstly, if there's an EXPLOIT in which players were using Whim to pull mobs that werent aggro'd I'd never heard of it, not to say it didnt exist. But whatever .. Please explain to me, How is that an exploit? And how does it give an UNFAIR advantage.. Thats the point!!! To pull mobs closer to you so you can kill them, thats supposed to be the big advantage of wbim, and why hes arcane rarity! What does it matter if theyre aggrod or not, how is that relevant? Other abilities do the EXACT SAME THING and are available to all players. That makes no sense to me..
Secondly, and again related to range, if there's an EXPLOIT within the game you fix the EXPLOIT not nerf the pet. That logic is baffling. Why not make the abilty only affect mobs that have been aggrod? Why not find some other solutikn outside of changing the pet because you werent paying attention to mob aggro ranges you created, when you created the pet? That's called testing, heard of it? Most game companies do it extensively. You should try it sometime.
I don't care if i get bashed or get told to jump on the whambulance or anything else the bottom ljne is simple.
1. People pay REAL MONEY for these higher end items, in one way or another. Unfortunately they are items that you maintain possession of even after the purchase. While I understand that they are subject to change, and im sure thats in your terms of service as a CYA. This feels wrong. It strkngly suggests a severe lack of testing on your end, and ultimately is enough of a change to completely alter the overall effectiveness of the item itself. Its like taking a computer, and deciding to remove some RAM so the user wont open webpages so fast anymore. (bad analogy i know...)
Guys, youve altered your product sobkuch that the majority if not all vocal users are no longer happy they pirchased it. I can tell you from experience that making a habit of that is a self-destructive path for a company to take.
Also, remiems post was a tad agressive for my taste. Imagine saying that to a customer instead of typing it and perhaps you'll understand what i mean.
Whatever youre going to do whatever you want, im essentially talking to air, and ranting like crazy. /rant off... Sorry, im posting this, but likely would have kept my mouth shut had it been approached differently. You basically told us to stop givjng feedback after next update because you wont alter it. Thats uhh..yea.
Last edited by eeknoh; 02-04-2014 at 11:34 AM. Reason: will fix typos later, lunch.
Hi Rem.
Can you please check the pictures in the following post: http://www.spacetimestudios.com/show...=1#post1453706
You say: Whim was able to pull mobs that were not aggroed to them, but now does not pull mobs, which already aggroed. I call it as a bug.
I didn't really feel like sticking up for STG before but this is becoming ridiculous. You all seem to have this wrong idea that "the customer is always right" and you're mobbing up in a desperate attempt to claim back what exactly?
Understand that although you have the right to complain as customers, you don't get to decide how things are done but only supply feedback. I assure you that legally they're covered to make whatever changes they want whenever they want so let's just back off here and stop this unreasonably long complaining. The points have been made and opinions have been noted.
It's unfair to expect every item to fall under the ideal version of what each of you had in mind or as you think it should be. You are not more experienced in judging how any item should be or if it's working against core game mechanics.
And for crying out loud, just how selfish are you? Right now there is a long list of things that need fixing that actually affect more than 0.1% of the game base. If you can't understand their decisions to prioritize stuff like the upcoming expansion over a winter exclusive arcane pet that has already been given too much attention, then you really need to sit back and think some things over.
5 whims in auction.
What's the deal STS?
Bookmarks