I agree with the no pink rings.or amulets....I still dont have arch of pot, 2mill, lmao still usin ripple, I do have doom though and only use pink weapon, doin ok kd ratio even
I agree with the no pink rings.or amulets....I still dont have arch of pot, 2mill, lmao still usin ripple, I do have doom though and only use pink weapon, doin ok kd ratio even
Last edited by osad; 02-05-2014 at 09:11 AM.
I agree with the same class pvp fight. Anyway, i think that sts will see how this event will go with the current rules and they will change it (i really wish) in the next/succeeding weeks.
Raymonddr (SORCERER) / Raymonddrjr (ROGUE) / Raymondjdr (WARRIOR)
Member of ELITE RUNNERS
RETIRED for now...
Thanks for posting this! What if I had both players in a party with me? The only bad thing with this is you would be able to see how low on health the other player is.
Also, I will be on a toon which has no friends. This will prevent my 5000 friends from trying to join and take a picture with me I feel bad asking them to leave.
Ok so as of right now all classes are allowed to heal. With Warrior vs Warrior they are allowed 1 heal.
Last edited by Delphina; 02-05-2014 at 11:35 AM.
I still think that heal should be a no-no... But that's just me
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I would say warrior is least reliant on heal given their health, armor and juggernaught. Unless we are saying no heal and no juggernaught. Juggernaught increases your health temporarily by 500 and chance to cast self heal. You can look at it both ways, if you say no heal then rogues are the loser and if you say add heal then mages are the loser. But we know if a vote was held rogue and warriors would vote to have a heal because they know their healing is OP. So basically greater then 2/3rds of the people would vote to have their heal. So lets not all pretend like we are saying one thing is more balanced then another.
Which is the very reason why I suggest class vs. class, Falmear as there's really no solution to this.
When I say mages are least reliant on heal, I mean that the mage class does not even use heal in their PvP skill build these days unless running on a 5 skill build. So, mages really do not have to adapt at all, which is why Instanthumor is suggesting what he is. Also, since juggernaut itself states heal, I would classify juggernaut as a heal skill.
You and I both know that is not the case. Warriors are best suited in 1v1, rogues come 2nd and that's due to packs and damage. As stated before, mages of this cap do not utilize heal in their build so your opinion is dripping with bias & not honest, but moreso selfish.
I already accounted for this and suggested each class should only fight their own class because of the inherent class triangle advantages.
Last edited by Zeus; 02-05-2014 at 06:57 PM.
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Sounds good.
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Can I enter my Mage like this?
Epic weapon, rare helm and common armour?
Why not get full epic?
From mortal hope springs immortal powertoons: goebejake rogue, saltspear mage
*Reads*
*Goes Hype mode*
You rock delph.
So I was testing on my mage. I bought all (relatively good) Lv. 36 epic items [INT/STR]. I have come to say that Lifegiver is rather useless with epic gear. It only heals 10-25% (with a damage pet). Any thoughts on this?
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