
Originally Posted by
Fusionstrike
The gold limit on players, stash, trade, etc. is there because it simplifies the game implementation. With a limit in place, the database has a cap on how much storage is reserved for each character's gold count. Also, the UI design is easier when the maximum number of digits it must display is fixed. And it's also easier if every place that displays gold has the same limit so that weird corner cases don't have to be handled.
So that's why there IS a limit, but doesn't explain why the limit is 10 million. I think they picked 10mil at the start of PL because it seemed like a huge number that would be far larger than players need. And this was true for a long while, but today's game has enough gold sloshing around that 10mil is no longer enough. I think they could up the max to 100mil or even 1 billion pretty easily to better handle the current state of the game. All screens I can think of can display an extra digit or two of gold, and even up to 1bil can still fit into a 4 byte database field, which is likely what is being used for gold storage today. Going up two more digits to 1 billion would be plenty to handle the rest of PL's lifetime.
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