Quote Originally Posted by utpal View Post
i use the exact sorcerer build for elites.
cast fireball to knock them then drop clock before they could recover from stun and then freeze em to stop them from attacking. nd war hits ribbit arcane.
with trusted good tanks i use ice clock fire heal.
bt with pugs i use ice clock fire and shield.

imo light deals less dmg to bosses comparing ice (overall)
ice does same dmg as light (w/o 15% dmg increase upgrade) and also with dot its overall dmg increases then light.
although crit upgrade is good for light bt sorc doest hv crits. sorc can hav light skill if sorc is full aggresive build i.e. int/dex build and gears with crit passive.
Typically I have seen clock be switched out for lightning at the boss since bosses typically walk out of the clock quickly after it is cast.

Mathematically, ice is the highest over time damage of any mage skill. Lightning is the highest single shot damage skill though.