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Thread: Please don't place so many mobs at the beginning of a map

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    Senior Member falmear's Avatar
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    Default Please don't place so many mobs at the beginning of a map

    One annoying thing is when you have so many mobs at the beginning of a map. An example is elite caves of tawera. These snakes aren't effected by crowd control and you don't want to lure any more snakes. Here you have the world map portal thing and you have a NPC. So as a mage I need to move around a lot so if I accidentally go over the portal and trying not to die, the world map comes up. And I can't fire my auto attack because of the NPC, if I get too close I end up talking to her. So this is kind of annoying to deal with when you are getting your butt handed to you by these snakes. So if in the future you not place mobs so close to the entrance, it would make life a bit easier.

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    Senior Member GoodSyntax's Avatar
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    I agree. The start of the map is the most difficult because you are bottlenecked into a narrow corridor, you have the travel portal, entrance doorway and an NPC, all which wreak havoc in this tiny, congested area where no forms of crowd control is even possible.

    In my opinion that is what makes that map damn near impossible to solo, and even in a good party you have to be careful to smash the totem and not aggro any of the whelps nearby. Very tough welcome to this map.

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

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    Spawn gang in pve

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    Forum Adept faychen's Avatar
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    Lol, true.


    Sent from my iPad using Tapatalk

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    Senior Member Hiosahaf's Avatar
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    Quote Originally Posted by Haligali View Post
    Spawn gang in pve
    Ban them

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