Originally Posted by
Energizeric
The "game" (the entire game) should not be designed for any one type. Different parts of the game should be designed for different types of players. And yes, there should be some very challenging places in the game for that top 1%, and there should be many places in the game for that "lower 80%".
In case you failed to notice, last season there was nowhere that was difficult for the top 1%, and as a result the top 1% breezed through all the elite maps and looted so many elite legendary items, that soon those legendary items became pretty worthless. So worthless that nobody, including the "lower 80%", wanted to bother farming those elite dungeons anymore, and tons of players quit due to boredom.
So I would argue that the game MUST have some extremely challenging places for that top 1% to be challenged, or else they will simply dominate the rest of the areas and ruin the entire game economy for everyone else. The bottom 80% will still have plenty of areas to go to. They do not have to be able to run every single dungeon to be able to enjoy the game.
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