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  Click here to go to the first Dev post in this thread.   Thread: elite is too hard

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    Junior Member MamaEspa's Avatar
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    Default elite is too hard

    at lvl 41 elite has been very difficult for me and a lot more people, we positively think that the damage for each elite character between kraken isles, nordr, shuyal, and tendirin have been very hard to kill, and a lot even kill warriors instantly, i hope you understand that this isnt a rant about arcane legends it is just concern that if u may just slightly lower down the damage and health with these elite characters...

    thank you for understanding

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    Banned keikali's Avatar
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    They have already been tweaked in the last patches and right now they are fine the way they are.

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    Senior Member Orageunas's Avatar
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    Default

    They already buffed some gear so it should be easier now. If it isnt learn to play elites.

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    Default

    Kraken is very easy now, and you can loot mythic and arcane there still.

  6.   Click here to go to the next Dev post in this thread.   #5
    Spacetime Studios Dev Carapace's Avatar
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    Default

    It's an ongoing process. Right now we feel Tindirin is pretty close to where we want it to be, but there may be a few tweaks here and there as necessary. Shuyal Elite bosses will be receiving a damage nerf in a future patch. Their damage output was a bit unreasonable when paired with some of their abilities, and so they have been brought down. It is older content after all.

    Poison Skeletons killing players that touch it in the first boss fight are certainly not the intended behavior.
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    Forum Legend DocDoBig's Avatar
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    Default

    Hey Carapace, can you take a look at Nordr Elites please?

    I tried the first map, and needed 5 minutes to kill the first few enemies with a full party lol.

    I know it should remain "hard", but not that hard!

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    Quote Originally Posted by Carapace View Post
    It's an ongoing process. Right now we feel Tindirin is pretty close to where we want it to be, but there may be a few tweaks here and there as necessary. Shuyal Elite bosses will be receiving a damage nerf in a future patch. Their damage output was a bit unreasonable when paired with some of their abilities, and so they have been brought down. It is older content after all.

    Poison Skeletons killing players that touch it in the first boss fight are certainly not the intended behavior.
    Carapace. IMO Tindirin is fine the way it is now after the previous tweaks. Shuyal however, good grief.

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    Forum Legend DocDoBig's Avatar
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    Default

    Quote Originally Posted by keikali View Post
    Carapace. IMO Tindirin is fine the way it is now after the previous tweaks. Shuyal however, good grief.
    + Nordr

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    Spacetime Studios Dev Carapace's Avatar
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    Default

    I did take a quick look at the Nordr data, and to be honest it wasn't scaled so there is something else going on. I will investigate when I have some time. In the meanwhile, Shuyal bosses will see a marked change in difficulty in regards to their damage output next patch.
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    Wooot!

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    Quote Originally Posted by Carapace View Post
    I did take a quick look at the Nordr data, and to be honest it wasn't scaled so there is something else going on. I will investigate when I have some time. In the meanwhile, Shuyal bosses will see a marked change in difficulty in regards to their damage output next patch.
    Carapace, we have noticed that only the trash mobs got stronger a bit as in dealing damage. HOWEVER, when it came to the boss, went down like a fly. This was in Elite Oltgar the past few days including today. Average run time for us was 7-8 Minutes, 3 man with the majority of the time spent on trash clearing rather than the boss.

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    Junior Member MamaEspa's Avatar
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    Default

    oh lol, ill check it out and ty for the feedback

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    Default

    Only thing I saw in Nordr was people playing the way they used to (or maybe the way they do in normal) and pulling bunches of mobs. Even then the # of deaths was not that bad. And yeah, boss was easy-ish.

    Star light, star bright...

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    Junior Member MamaEspa's Avatar
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    but wat i meant was tendirin maps, my team died at least 20 times, we had a maul, and a myth mage...
    they wanted me to post so that sts can fix the dmg

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    I used to solo Elite Nordr maps now the trash seem to have a lot more hp and take way longer to kill than before. Not sure if thats intended or what.

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    Quote Originally Posted by MamaEspa View Post
    but wat i meant was tendirin maps, my team died at least 20 times, we had a maul, and a myth mage...
    they wanted me to post so that sts can fix the dmg
    Gear means nothing with an unorganized party. I can take an undergeared well organized party to Tindirin and outperfom a decked out party who is unorganized.

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  20. #17
    Junior Member MamaEspa's Avatar
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    Default

    i think your rite, our team never rly rg

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    Default

    Yea, and never pull a bunch of mobs like nordr or shuyal. Im mage (3k4 hp 1022 armor) and I can say I hardly die if I pay attention and not be hit by more than 5 mobs at a time

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