Lvl 46 Mage - Sorcerie|Lvl 46 Rogue - Noxbolt
I play the lottery to hit the jackpot, but i'm not going to scoff at $7 to increase my chances to slightly better than nothing.
AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)
People don't read and want to have an opinion. I agree with you Energizeric, it's the same thing i said last season when Hooks fell from grace. Take them out of locked but keep them in Elite Pirate Chests.Originally Posted by Energizeric:1588435
This is actually in the best interest of STS. Right now I have some plat I refuse to use since only 3 items are even worth looting: Scepter, Sam and Shard. I won't open to run the risk of getting some mythic pendant, a hammerjaw, hooks etc and I'm sure PLENTY of people feel the same way.
Yes do you know why its 100m+?
lets say i purchase the shard 80m is the lowest + Dragon Bar 4m = 84m
now calculate the amount of plats when you craft it.
75 plats for essence + 250 plats for finish crafting = 325 plats.
Now add the gems 1 slot is 24plats + 2nd slot i forget + 3d slot 95 plats.
Also calculate the number of tarlok gems spend and plats when making the ring perfect. 30-40 gems 1k-1.5k plats.
each tarlok gems 80-120k each = 3.6 - 5m just gems alone.
total plat spend is 2k-2.5k thats 150-200 USD
So yah did you calculate all of this?
Who buys essences for plat.. really. That's just way too lazy.
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Shard is locked crate item, ring is not. Can u give me the calculation on why tje shard is 80m?
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So basically you are saying you are spending 150 USD for a profit of 6m-16m gold depending on the finale sale price. 88m (rounded up) for arcane shard, dragonite bar and cost of gems. If we take the plat spent of 2k at a 1:3000 plat to gold conversion. (You could make this selling elixirs or vanities). So the opportunity cost is 6m. Which amounts to 88m + 6m = 94m. So lets say it sells for 100m to 110m? So basically you spent 2k plat ($150 USD) to loot a hammerjaw, glacian or Samael at best? Haha, I don't know why but I find this hilarious.
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It's about as hilarious as super gem items selling for 10M a ring when they first came out. If you don't want to pay the plat, you need to pay the gold. I understand that and so do many others who pay crafters.
The super gem process is a time thing. Originally, when the item is new, the super gem cost will be an extreme premium. However, as the item grows older, there is more of a chance that people have supergemmed it using the free method, thus the supply gradually increases and the premium to supergem drops.
Note: I'm not saying the ring is not overpriced, but I am explaining why the plat cost has to be worth it to crafters to actually become crafters.
Last edited by Zeus; 04-16-2014 at 02:52 AM.
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well if you spend 2k plats on crates its a gamble, it is 50/50 from 1 to nothing to get arcane items or pet.
there are times you open 100 crates you get nothing all pinks and that is already 1.5k plats.
not to think that 100 crates = 1.2m already.
while if you use it to craft its assurance that you will earn something and your plats wont be a waste.
Last edited by Daddyblu; 04-16-2014 at 03:09 AM.
The reason I find this funny is because the cost in USD to craft this perfect arcane ring is less then I have spent on this game in over 1 year time. And the amount of gold I have earned in the game during this same period far exceeds the cost of the ring. Though I feel sorry for those people starting now. They must think the only way to earn these items is to get rich by a contest or gambling on crates. Though I have come to realize that the best time to play these free to play games is in the beginning and once they start to full monetize every aspect of the game, it maybe time to look elsewhere.
I agree after a X period of time all f2P turn into P2W and die.
The more the game gets old the higher the cost of the best items get and the rest of the items in the game lose their value. Usually at least from my personal experience it becomes literally impossible to buy those items without investing real serious cash into the game.
The game gets divided in two distinct categorize the mediocre class and overpowered class.
Afterwards new players that freshly enter the game immediately notice what the old player are experiencing: the impossibility to get the best items without spending serious cash so after "tasting" the game they give up and move to other ones. At a certain point no new player joins the game anymore.
The mediocre players which are the majority can't take it anymore and also give up on the game.
Now the game is dying who remains are those OP players i stated earlier that spent just too much money on the game to abbadon it like that.
When there are serious events and new expansions some of the old mediocre players still login to partecipate but when the events finish or after a while the excitement gets over and they vanish.
At this point even the OP can't it take anymore and
The game dies.
We are currently at the initial stage were the best items are just too far from the rest. AL is aging.
Last edited by Anarchist; 04-17-2014 at 12:31 AM.
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