this is exactly my point. I know there is a massive level cap which is completely understandable. But the malls damage has over 120 points more than the Claymore, therefore the mall skill point damage should be higher as well. That is the problem, not get my weapon is arcane at the fact that the damage should be higher as well
Maul = Raw dmg (auto attack)
Claymore = Skill dmg
Ebezaanec|Ebezairec|Ebezcookie|Trisomy|Apothem
Following the Code
I noticed it was op when warriors where critting 800-1000 on me XD
But I don't think it needs to be changed
This is not a bug, allow me to explain!
First off, this is old coding ported over from PL. This coding is also present in SL, DL, and AL.
So, what is skill damage?
• Skill damage is the amount of damage that you will do when using a particular skill.
What is attack damage?
• Attack damage is the amount of damage that you will do when using the attack button.
What is skill damage based on?
• Skill damage is based on the weapon's level and weapon type. Thus, there are different classes of weapons. A maul is considered a heavy hitting weapon due to its high attack damage stat. So, to balance it, it has lower skill damage. If you compare a legendary sword to a maul, you should find the skill damage pretty similar. So, to the OP, this is why you are seeing that all L40 weapons have higher skill damage than the maul.
So, to answer your question:
No, this is not a bug. A sword is a high DPS weapon with low attack damage, but in return, it will give you higher skill damage. The glaive is the same way in this aspect! If you check a glaive, the skill damage is ~60 higher than the maul.
Does that make the magmatic sword better than the maul?
• Not necessarily. Remember, a warrior has very few attack skills and a large portion of his damage is done through the attack button. So, depending on the build, one weapon might suit you better. More attack skills = preference to sword. Less attack skills = preference to maul.
So in short, Iacito is right and y'all just skirted over his comment! :/
Last edited by Zeus; 04-26-2014 at 10:00 PM.
Click My Signature to Check Out My YouTube Channel.
Warning: Any Beggars Will Be Put On Ignore List
Interesting that the magmatic of assault 40 gives 34 skill damage more than the 40 entombed of security,
yet, assuming the 41 was used for the arcane maul comparison, that only gives 39 more skill damage than the arcane maul?
Unless my ability to read is way off, that means the entombed of security would have almost the same skill damage as the arcane maul.....implying a display issue on maul as well. Someone might want to check this. I don't have an arcane maul, so I don't have these rich people problems.
Click My Signature to Check Out My YouTube Channel.
Warning: Any Beggars Will Be Put On Ignore List
It does, but not that much from 40-41. Remember I've been doing testing gear for well over a year, I know the basics. I agree there's likely a bug somewhere, but I don't believe the claymore is in need of a nerf.
Click My Signature to Check Out My YouTube Channel.
Warning: Any Beggars Will Be Put On Ignore List
Whats the point of show stats then? If Show stats is meaningless then how can you determine what your skill damage will be if the damage stat has no relation to skill damage. This looks like a bug to me, if not we need a better explanation from one of the devs. Not people making up random explanations.
The skill Damage is level dependent 100%. I can post another screen of maul vs Entombed warfare 40. Maul is better in both damage and dps but yet have less skill damage than entombed. My conclusion here is that all the above mentioned damage/dps explanations are not correct.
Moreover, my logic says, the heavy but slow weapon should yield the higher skill damage, while the quick and agile sword should yield lower skill damage but high dps.
In any case, I think that the stats must reflect the damage done by a certain weapon. The assumption must be that when I choose a weapon I don't own it. Hence, the only data available for me to make my decision is stats the weapon displays. So when a certain weapon, Entombed warfare 40 for example, causes a lost in ALL stats, I would expect it to yield less damage. Right now it is not the case
It's not random explanations, it is confirmed from a developer from way back in PL. Search the forums; your join date is April 2013. That is 3 years of data that you missed out on.
This is not something new at all and honestly, I thought it was known already.
There's an example in that game: demonic mace vs. orlok sword. The mace has very high attack damage but attack speed and lower skill damage. The sword has medium attack damage but high attack speed and higher skill damage.
The general rule is:
• Slower attacking weapons but higher damage = lower skill damage
• Faster attacking weapons but lower damage = higher skill damage
Last edited by Zeus; 04-27-2014 at 01:25 AM.
Click My Signature to Check Out My YouTube Channel.
Warning: Any Beggars Will Be Put On Ignore List
Click My Signature to Check Out My YouTube Channel.
Warning: Any Beggars Will Be Put On Ignore List
I after tes Fight with My fren 1 vs 1. Helm, armor, ring and amulet same (no pet). I used Maul and he use bonesaw. Normal attck Maul hit 386 and Bonesaw hit 423. With charge Maul hit 439 and bonesaw hit 512. Sorry my enghlis.
I think now that the Maul is better only if you are playing pvp at the level 31.
I will not spend over 30 mil. to buy this hammer.
i could easily buy magma of claymore for 1 mil. and thats it. And with the ohter 29 mil i could buy arcane and mythic pets. :P
Bookmarks