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  Click here to go to the first Dev post in this thread.   Thread: 2014-04-28 Content Update (146038)

  1. #21
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    Quote Originally Posted by Kidosmasher View Post
    Negative single player stats in team sports are important. Teams shares win.
    But win doesn't reward anything in this game.
    Only kill and flag left on record.

    Maybe new 'win' ap would be interesting with new flag system.

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  3. #22
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    Quote Originally Posted by Fidalex View Post
    Why don't reward a flag point to each member of the team? At the end, with this change, flagging should become a team effort.
    +1 really good idea to make flagging better..this way teammates don't have to fight over flags or tell the other team to kill someone on their team so they can capture the flag instead.

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    Quote Originally Posted by mstj View Post
    But win doesn't reward anything in this game.
    Only kill and flag left on record.

    Maybe new 'win' ap would be interesting with new flag system.
    +1 if they added team wins and losses to character stats it would stop free flagging rooms and it would automatically create a real ctf game where teams actually protect the flag instead of doing random (VERY LAGGY!!) clashes in the middle.

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    lel

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    had fun with the respecs to get rid of the damage passive! enjoying my crits
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    People who used to do daily 100 flags, or more, have the ap of 10k flags in 2 months. And by this i mean, only on focussing flagging. NOTHING ELSE!

    How long will it take now? Maybe a few years, yep.... Tnx sts

    Edit: maybe u should add a 'team flag' so when someone in that team flags, everybody in that teams gets a flag point
    Last edited by Konviict; 04-28-2014 at 03:27 PM.

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  11. #27
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    I agree flagging should be a team effort. This new system is just I don't even know the word to describe it. At least make assist flags if you have two members of your team make it to the goal with the flagger without dying they should also be rewarded. For me personally I have 8000 flags left to get before I reach the 10k ap.. so now it's going to take me until 2016 to get them.

    Adding the assist flag is going to promote teamwork more effectively and motivate players to help their team members. I don't see many people protecting a flagger so they can work towards their ap when the other person gets to die in return.

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    I don't think you can do team wins for pvp, just because of partial games.

    Does it count for people that join the game before the last kill? What about someone who worked hard and killed, etc. and then dcd before game ended?

    What about people losing that just leave the game?

    Too hard to makes wins worth something due to the mechanics of the game.

  13. #29
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    Quote Originally Posted by Ninjasmurf View Post
    +1 if they added team wins and losses to character stats it would stop free flagging rooms and it would automatically create a real ctf game where teams actually protect the flag instead of doing random (VERY LAGGY!!) clashes in the middle.
    Totally agree! This would make it a real CTF game and actually make people play as a team when they enter CTF. Right now CTF is just about the individual and not the whole team.
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    any changes to ctf this late in the game is a bad move. Flagging has been going on for a long time. If u were going to change it it should have been when it first started not now. You're assuring people with less than 5k and 10k flags will never get on the leaderboard.

    bad move sts.

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    Quote Originally Posted by Haligali View Post
    Any plans on flag lb? It will be hard now for new players.
    Agreed, this needs to be addressed, along with the PvE situation. (Now that all the ways to farm pve kills have been removed).
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    This is a punishment to any new player or to those who actually earned their flags. Due to the amount of time for a fix like this, players now have to through an even more enduring process to reach the 10k flag AP.

    How about this: take the 10k flag AP away and give 10k flag AP owners an exclusive item or title that they can show off for their flags.
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    remove this new "flag" rule in pvp... Someone want flags.. I played 10mins and I met with 2 trols: They already got this ap, and why shd dying? Thx sts... always the worst way

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    Quote Originally Posted by Zeus View Post
    This is a punishment to any new player or to those who actually earned their flags. Due to the amount of time for a fix like this, players now have to through an even more enduring process to reach the 10k flag AP.

    How many people earned it legitimately? Everyone I know who has it, got by free flagging, and I am aware that a good number got it in some other unmentionable ways. Not legit.


    Quote Originally Posted by Zeus View Post
    How about this: take the 10k flag AP away and give 10k flag AP owners an exclusive item or title that they can show off for their flags.
    I agree with this 100%
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    The biggest problem right now is that ctf has turned into tdm.. People don't understand that the goal of ctf is to get 5 flags and win the game.. Now it's just about ganging/blocking/guild wars/ drama..I hope there is a new ctf map in the next client update that makes the game interesting again.

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    Ohh no :'(

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    Flags achieved should be awarded to the team at the end of the match. Not the individual.

    Winning team gets 5 obviously. Losing team gets however many they scored. This way we have less people bailing halfway or near the end.

    With this change maybe we will see more variety in weapons and skills ( dragon weapon for warrior that pushes, more sword and shield, rally cry). Maybe....

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  26. #38
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    I feel like this will only increase spot blocking.

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  28. #39
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    What if i steal the opponent flag and hide somewhere?

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    Having a 1 point to each of the team is bad. I want this 100% to not happen. Coz people will just stand by and waut for their teammate to flag they afk in pvp. So i dont want that to happen. Urself for urself. Hardwork

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