Originally Posted by
eyescoolblue
I can understand what some are saying, but is it any different than recruiting players with rank boosting numbers. Top guilds will always attract top players. How many mergers or split-offs have occurred in order to do exactly that? The simple fact of the matter is that it is only one stat in the grand scheme of things (It barely adjusted the positions at all for the most part). Why shouldn't long time operating guilds be recognized for their contribution to the game? Most are established and have been helping to build a base of committed players that continues to grow.
In reference to the idea that people will want to join a particular guild just to improve their "status"...well that is up to the GMs and Officers to decipher who is who. Most LB players are known by these guilds. It would become very evident whether someone was just seeking a "spot to park".
The arguments I've seen so far that are against this idea seem to be from a viewpoint that this ONE stat would somehow turn the tides. Let's say that people start moving around....what are their other stats that affect ranking.....APs, K/D ratio, etc. Maybe the guild they left increases in a certain area(s) and gaining guild declines, not an impossibility.
Let's throw some numbers out there shall we?
Top 20 guilds who have an age rank 20 or less = 8
Number 1 ranked guild on age = 18th in ranking overall
Top 10 guilds who have an age rank right around 50 = 4
Number of positions that stayed the same = 14
Greatest increase (which there are only 2) = +4
Greatest decrease (which there is only 1) = -4
Top 5 guilds = 3 whose age date is 2014 (one of which is 20140327)
Not seeing the HUGE advantage/disadvantage here to anyone really. Previous posts mentioned this whole jumping ship to go to an older guild. Guess that means that Garuda Indonesia is about to get like 5k+ new members huh....ridiculousness. If anything I would imagine the only ones who may not like this idea are anyone that formed a guild full of top end players. They now have to contend with a stat they cannot manipulate except to return to former guilds or join another. In all actuality this will open up several slots in the top 50 for other guilds to jump up.
Bottom line...in any system people will find a way to manipulate it to their personal advantage (can u say "those using the 5 skill trick", "hot keys", macros, scam tricks on new players, fake hack accounts, blocking in pvp, I'm sure the list could go on).
I say go for it...include guild age as a factor.
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