Originally Posted by
GoodSyntax
Personally, I would like to see Average Elite Time, and kills per day (PvE and PvP) added in. Most of these other stats can be manipulated or can be held by a handful of top players in the guild. Averaging in across the entire membership gives a better representation of the skill level in the guild, which is what I thought was the originally intent of the rankings.
Frankly, I disagree with the strong emphasis in PvP stats. The only stats which do not have a heavy impact from PvP are APs, PvE kills, Avg Acct Age and Activity levels. Of all the stats used for ranking 6 are pure PvP, 2 are pure PvE....kind of unbalanced, and artifically rewards PvP guilds.
When I picture what constitutes a top guild, I would look at the following:
Average APs per member (not total APs)
Average PvE kills per member
Average PvE K/D per member
Average PvE kills per day
Average PvP kills per member (TDM and CTF combined)
Average PvP K/D per member
Average PvP kills per day
Average Flags per member
Average Elite Time per member (sum of best time across all elite maps, only members who have completed all maps can be used for calculation)
1, 7, 30d Active %
I think that this would give a better sense of overall guild activity and skill level. Also, this would highlight what the focus is for the guild in general. There are many guilds that just get the Elite APs, then spend the rest of their time in PvP, and vice-versa. In those cases, the kills per day stats would tell you immediately what type of guild they are.
I know a lot of players that are currently in guild that PM me daily for elite runs because their guild doesn't do elites. Back when I was PvPing, I had the opposite case, where PvE guild members were partying with me to CTF.
Just my opinion though...
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