Originally Posted by
JaytB
Maybe an old thread but I'm going to say again what I said in some similar threads in the past...
I never even tried PvP once, because my super PvE build would get obliterated in PvP. I refuse to limit my chars' PvE abilities just so I can be decent at PvP and the other way around.
The current system gives you a choice, either be crappy at PvP or PvE. So for me, a different PvE/PvP build would definitely, at least, have me try PvP as opposed to completely avoiding it.
I can understand people seeing it as a 'bad business move' because it would cause people to respec less. I can only speak for myself when saying I don't agree. The system as it currently stands just causes people to stay away from a big part of the game because they don't want to make compromises.
The current situation causes worthless PvE players because they're rocking a PvP build and players who avoid PvP altogether because their PvE build would suck. Wouldn't it be, as Aedenos said already, a bad business decision NOT to make this change? It definitely looks like it from my personal point of view.
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