PvP
1- Reward system based on level. Kills give in game coins to buy PvP gear in a store. On the store you can buy special gear that is pvp oriented.
2- PvP ranking system with titles updated weekly or monthly and it resets although you get to keep your rank title.
3- Remove the Kill death ratio from CTF this will help the game and make it more interesting if kdr is not followed in CTF. and people will go more for objectives.
4- Domination gametype - Hold a neutral position to convert it in red/blue and gain points there should be 3 points to capture.
PvE
1- Bind on Equip gear. Make the eng game gear (Rift, cosmos, void, shadow, etc.) Bind on equip. This means once you equip it you can't sell it or give it to another person other than an alt on your account. This will help rise the prices or all gear. With this there should come a rise on drop rates also since it will be more rare to find in the CS. Drop rates could be at least 1 pink per boss kill this may sound like much but once you equip it its yours forever and no one else so no resell.
Bind on Equip is a great idea for pink gear since it will give more value in the CS for all gear.
NOTE: If BoE is implemented gold drops from mobs will have to be a lot greater than it is now to keep the flow in the economy. As it is gold drops and resell value from trash is very low.
Ok by the looks of it this is not favored so far. Sorry maybe the looting sytem feels natural for you but unatural to an old WoW player like myself. Maybe I will just have to get accustomed to it.
New Elite Gear
As far as End game gear the strength gear has been a lot worse since Rift came out. Both Cyber and Hate gear are worse the Hax and all the other weapons are worse then their rift counter parts. When compared to Death and Shadow gear Hate is an actual downgrades from Rift. Death and Shadow are better than their counterparts even with the bonus.
This is all for now if you have any other suggestion please post them here and I will add them to the original post with your name.
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