its for PC only, made in unity
and here it is
jump-space.zip
have fun
its for PC only, made in unity
and here it is
jump-space.zip
have fun
Last edited by Slant; 07-20-2014 at 06:16 PM.
Could you post a screeny
Baby day care v2.0? :O *super gasp*
Hey, you make 3D stuff, that's pretty cool. I love it too and do it as a hobby.
haha yes.
yup, it's pretty fun. want to make a top down shooter next. like minigore.
It might seem intimidating at first, but it's easy if you do it step by step. did the models in 3ds max, and the rest of it in Unity, and some basic scripting in C#. don't get scared by all this please, you don't need to learn all of it just enough to do what you want. there are tutorials for most type of games on you tube. There is student version of 3ds max, free version of unity, so all the tools are free if you just want to learn or are interested. Tougher, or rather more time consuming part is modeling your own assets on 3ds max than making the game in unity actually. There is plenty of scope to play around with pre-made assets and scripts though.
Last edited by Slant; 07-14-2014 at 01:30 PM.
I use blender 2.6 open source to make my 3d models. 3ds max is awesome. After you made your game put it up on YouTube, I would love to see it. The links above request a download.
Last edited by Waheedski; 07-14-2014 at 08:13 AM.
I downloaded blender, seems very powerful with its own game engine, with real time liquid dynamics and sculpting, these things are not there in 3ds max or unity
but I dont know how to use it yet, used to 3ds max
oh also used bryce 5 little bit
yes, will upload a video
Great work :3
nobody told that to gameloft about all dat jazz
game mechanics are not copy right able
as long as I make my own assets, should not be a problem :P
It's a good idea though. In fact, it's a greeat idea, never would have thought of making a pinball game.
its pretty easy, you can just start with the table, a tiny script for the paddles, then let gravity do most of the work. populating the table with stuff sounds like fun. Im gonna try this. It actually is a nice way to build up on what I have already done so far.
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