Originally Posted by
Crowsfoot
So the bulwark, an extremely low damage weapon, deals approximately half the user's damage stat as reflect damage? Mildly dispointing. I understand making it proportional to damage intake encourages low armor tanks to use it in PvP and may become OP. However, the gear now encourages high damage and thus lower survivability. Wouldn't basing the reflect on armor be a good compromise? That would mainly help the PvE aspect since no tank will do PvP with under 400 DPS.
One thing I did notice, is the reflect damage was causing mobs be less likely to attack another target. Is this because the hits are considered to be dealt by the user, unlike a DoT, or is there a taunt aspect to the proc?
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