Page 4 of 6 FirstFirst ... 23456 LastLast
Results 61 to 80 of 104

  Click here to go to the first Dev post in this thread.   Thread: Is it by Design? Why is the Attack Range of Bulwark Ridiculously Short?

  1. #61
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default Is it by Design? Why is the Attack Range of Bulwark Ridiculously Short?

    Quote Originally Posted by Zeus View Post
    How can you kill me if your cannon is nerfed? xD


    Additionally, another effective solution would be to bump up the damage reduction that a rogue faces when entering PvP. So, instead of a 10% damage nerf, a 15-20% damage nerf sounds pretty good.
    Turns our Might be booking a flight.

    Flight canceled, PvP nerf requested, not
    OP Fluff slaughter fest nerf!
    Last edited by FluffNStuff; 07-10-2014 at 06:54 PM. Reason: no longer killing zies

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  2. #62
    Senior Member Crowsfoot's Avatar
    Join Date
    Jul 2013
    Location
    🏄
    Posts
    3,854
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    966
    Thanked in
    528 Posts

    Default

    Quote Originally Posted by FluffNStuff View Post
    Woohoo, enthusiast! And Zeus, I kill you if you get my cannon nerfed!
    Quote Originally Posted by Zeus View Post
    How can you kill me if your cannon is nerfed? xD
    Quote Originally Posted by FluffNStuff View Post
    Oh, you thought I meant in game ... Yeah, that
    Press X to respawn, Zeus.


  3. #63
    Guardian of Alterra Zeus's Avatar
    Join Date
    Jul 2010
    Location
    Los Angeles, California
    Posts
    25,281
    Thanks Thanks Given 
    2,648
    Thanks Thanks Received 
    5,882
    Thanked in
    2,946 Posts

    Default

    Quote Originally Posted by Crowsfoot View Post
    This sounds great for twinks who are already being bludgeoned to deatg by warriors.
    True, I didn't think about it on a twink level. I guess nerfing the bow and me dying at the hands of Fluff & Serancha is a good solution!

    *writes will*

    Hmm, who do I grant arcane ring to? O_O
    Click My Signature to Check Out My YouTube Channel.
    Warning: Any Beggars Will Be Put On Ignore List

  4. The Following User Says Thank You to Zeus For This Useful Post:


  5. #64
    Senior Member Crowsfoot's Avatar
    Join Date
    Jul 2013
    Location
    🏄
    Posts
    3,854
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    966
    Thanked in
    528 Posts

    Default

    Quote Originally Posted by Zeus View Post
    True, I didn't think about it on a twink level. I guess nerfing the bow and me dying at the hands of Fluff & Serancha is a good solution!

    *writes will*

    Hmm, who do I grant arcane ring to? O_O
    I think they will likely mug you too. Just saying, I would. No shame.


  6. #65
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Quote Originally Posted by Zeus View Post
    True, I didn't think about it on a twink level. I guess nerfing the bow and me dying at the hands of Fluff & Serancha is a good solution!

    *writes will*

    Hmm, who do I grant arcane ring to? O_O
    So single damage power hitters are getting killed by by twink warriors? Of course they are. Rogue damage has a geometric curve, like ... The Bird. Can't have a sharp curve on the character and still expect them to be good at end game and twink. That's just not how it works.

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  7. #66
    Senior Member Crowsfoot's Avatar
    Join Date
    Jul 2013
    Location
    🏄
    Posts
    3,854
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    966
    Thanked in
    528 Posts

    Default

    Quote Originally Posted by FluffNStuff View Post
    So single damage power hitters are getting killed by by twink warriors? Of course they are. Rogue damage has a geometric curve, like ... The Bird. Can't have a sharp curve on the character and still expect them to be good at end game and twink. That's just not how it works.
    Their proportional stats are actually linear, the most linear of any class. Warriors have an inherent advantage at low levels due to VB and their proportionally lower damage isn't he far of a draw back since damage isn't calculated relative to level.

    Geometric is still quite a hyperbole even if it isn't totally linear.


  8. #67
    Guardian of Alterra FluffNStuff's Avatar
    Join Date
    May 2010
    Location
    Hundred Acre Woods
    Posts
    6,314
    Thanks Thanks Given 
    699
    Thanks Thanks Received 
    919
    Thanked in
    551 Posts

    Default

    Quote Originally Posted by Crowsfoot View Post
    Their proportional stats are actually linear, the most linear of any class. Warriors have an inherent advantage at low levels due to VB and their proportionally lower damage isn't he far of a draw back since damage isn't calculated relative to level.

    Geometric is still quite a hyperbole even if it isn't totally linear.
    Sorry, I sometimes forget what is common knowledge. Carry on.

    The Hundred Acre Legends:
    HunnySniper - HunnyStorm
    Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?

  9. #68
    Senior Member
    Join Date
    Jan 2013
    Posts
    610
    Thanks Thanks Given 
    37
    Thanks Thanks Received 
    48
    Thanked in
    25 Posts

    Default

    Guys, while sharing your opinion is deeply appreciated here, please stay on point and keep it troll-free.

  10. #69
    Senior Member Crowsfoot's Avatar
    Join Date
    Jul 2013
    Location
    🏄
    Posts
    3,854
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    966
    Thanked in
    528 Posts

    Default

    Quote Originally Posted by Uicheusa View Post
    Guys, while sharing your opinion is deeply appreciated here, please stay on point and keep it troll-free.
    Quote Originally Posted by Carapace View Post
    Hey guys,

    I've taken a look at the data for the Bulwark, and wanted to share my results!

    From what I see, the range of the Bulwark is identical to that of any Sword & Board in the game currently. This includes the Pavise, Conquistador, Fire, Nordr, etc items of the same category. The 3 enemy cleave is also intact, and they all share the same 180 degree hit cone in front of the tank.
    Myth Busted! The end.


  11. #70
    Senior Member
    Join Date
    Jan 2013
    Posts
    610
    Thanks Thanks Given 
    37
    Thanks Thanks Received 
    48
    Thanked in
    25 Posts

    Default

    Bulwark's hit range is so short that I got kited by a gunman (yes! the mob!) in Kraken...

    True story...

  12. #71
    Senior Member
    Join Date
    Jan 2013
    Posts
    610
    Thanks Thanks Given 
    37
    Thanks Thanks Received 
    48
    Thanked in
    25 Posts

    Default

    As for Carapace, I tried so many times in map with both Bulwark and Conquerer's Wall by hitting stationary target like a barrel.

    With a range in which you can barely hit your object with a Conquerer's Wall, you will never hit with a Bulwark.

  13. #72
    Senior Member Crowsfoot's Avatar
    Join Date
    Jul 2013
    Location
    🏄
    Posts
    3,854
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    966
    Thanked in
    528 Posts

    Default

    Quote Originally Posted by Uicheusa View Post
    As for Carapace, I tried so many times in map with both Bulwark and Conquerer's Wall by hitting stationary target like a barrel.

    With a range in which you can barely hit your object with a Conquerer's Wall, you will never hit with a Bulwark.
    Carapace is a Dev. He's right. There are no opinions here, he just deals with facts.


  14. #73
    Senior Member
    Join Date
    Jan 2013
    Posts
    610
    Thanks Thanks Given 
    37
    Thanks Thanks Received 
    48
    Thanked in
    25 Posts

    Default

    Name:  a1.jpg
Views: 173
Size:  147.8 KB
    A complete miss.

    Try to replicate the result with any other weapon in AL

  15. #74
    Senior Member
    Join Date
    Jan 2013
    Posts
    610
    Thanks Thanks Given 
    37
    Thanks Thanks Received 
    48
    Thanked in
    25 Posts

    Default

    Also, I noticed that with any other weapon equipped, if your attack is slightly off your target, it will be directed to a land a successful hit by taking your character half a step closer to your target. This is done automatically in both PVP and PVE.

    However, with Bulwark equipped, my character seems to lose this kind of auto adjustment.

  16. #75
    Senior Member
    Join Date
    Aug 2013
    Posts
    1,309
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    96
    Thanked in
    78 Posts

    Default

    too lazy to quote lol.
    but,
    Zeus crit 5k+ to warrior of 2k+ armour ? LOL.
    thank God I dnt pvp in endgame.

    at twink lvls warriors are OP .

    NERF THE BOW PLZ. ITS DMG IS OFFCHART.

    and about buffing bulwark,
    either it should have nice proc or high dps and some good armour (atleast 400 armour) with lil bit more HP buff

  17. #76
    Senior Member tharidom's Avatar
    Join Date
    Aug 2013
    Location
    Netherlands
    Posts
    1,286
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    117
    Thanked in
    83 Posts

    Default

    Quote Originally Posted by Crowsfoot View Post
    Zeus, just give all your gold to Tharidom. I promise he will stop complaining xD
    Sounds good to me.

    Edit: 20mill also will do thoughXD.
    Last edited by tharidom; 07-11-2014 at 03:08 AM.

  18. #77
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    Maybe add a samael like passive mana+hp healing to the bulwark? It will make it useful for long seasons, also good in pvp clashes.

  19. #78
    Junior Member
    Join Date
    Sep 2013
    Posts
    44
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Atack range increase like pavise and add 10-30 dmg more or dont add dmg add buff 25 Str with normal hit atack.

  20. #79
    Senior Member SacredKnight's Avatar
    Join Date
    Jun 2014
    Location
    Middle Earth
    Posts
    2,258
    Thanks Thanks Given 
    69
    Thanks Thanks Received 
    255
    Thanked in
    174 Posts

    Default

    An interesting thread....
    But in my perspective I still find the Pavise to be my favourite . Insooth it is terribly out dated but it is a lvl 31 weapon and we are still comparing it to weapons of this generation, if you can get its proc to spam that would be amazing...for me I got the weapons proc 7 times in a row, makes for a easy to kill mob in elite whom are stunned beyond all recognition.

    I also like the Pavise not for its proc, but for its look. It is the only Mythic grade weapon to date that has a light circle/ring and on another note I think it looks "swag".

    P.S. Be grateful that you can actually AFFORD weapons like this, think about all the poor players whom dream of Ripmaw in their stable...

  21. #80
    Senior Member Crowsfoot's Avatar
    Join Date
    Jul 2013
    Location
    🏄
    Posts
    3,854
    Thanks Thanks Given 
    205
    Thanks Thanks Received 
    966
    Thanked in
    528 Posts

    Default

    Quote Originally Posted by Haligali View Post
    Maybe add a samael like passive mana+hp healing to the bulwark? It will make it useful for long seasons, also good in pvp clashes.
    This encourages players to stand near the tank risking damage from area based attacks and having a higher chance to steal my aggro.

    -1

    This would only be beneficial in PvP.


Similar Threads

  1. Replies: 17
    Last Post: 04-12-2014, 10:28 PM
  2. Charged attack on arcane staff is ridiculously slow & low damage
    By falmear in forum AL Technical Issues and Bugs
    Replies: 71
    Last Post: 03-04-2014, 07:56 PM
  3. misty's arcane ability range is too short
    By Obi in forum AL Technical Issues and Bugs
    Replies: 7
    Last Post: 07-30-2013, 11:47 PM
  4. Colton acrane ability range too short for mages
    By Xxxxzero in forum AL Technical Issues and Bugs
    Replies: 6
    Last Post: 07-28-2013, 02:34 AM
  5. Prices are getting ridiculously high
    By dudetus in forum PL General Discussion
    Replies: 72
    Last Post: 10-12-2011, 04:05 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •