This is a warrior pet, at best. Let me explain:
- Sorcerers require a stun to be able to compete with the other two classes, even with their 150 armor boost using the Gnarled myth gun. Juggernaut overrides both stun and panic as well.
- Rogues who can afford to open it are already rocking 45+ critical rate and they can already onecombo each other and smurfs using Samael. No realistic difference with the insane current damage even when going against warriors.
- Statistical increase comparing to Samael:
- 50 HP from +5 extra STR (Samael has 100 HP),
- 30 HP, ~8 damage, 0.5% critical rate from 10 extra DEX,
- 75 HP, ~4 damage, 300 MP from extra 15 INT.
- TOTAL: 155 extra HP, ~12 damage, 0.5% critical rate, 300 MP.
- ANALYSIS:
- 155 HP: Nice boost, not very noticeable though (eg. 4200 to 4355).
- ~12 damage: Not going to make a notable difference either.
- 0.5 critical: The least noticeable difference.
- 6 H/S regen: Samael's passive easily wins here with 140 H/2s.
- 300 MP: Might look nice since this equals to almost three more Aimed Shots or one more AS + SP or almost one more AS + NB + SP combo. However, Samael's MP regen replenishes 53 MP per two seconds which means that unless you die before your second packs are ready to deploy, your MP is actually less.
- Keep in mind that a two second panic from either Samael's ~60% AA rate or 10% from passive ends the battle right there.
So is this pet really worth four and five times up the price of our trusty Samael?
I'd say, nooooope.
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