I heard that on 31-32 lvl sorcs are OP because of that mythic gun. But I don't believe in it a lot because of maulers...
I heard that on 31-32 lvl sorcs are OP because of that mythic gun. But I don't believe in it a lot because of maulers...
Im 32 mage and I can say that mages in this range is pretty good but still the weakest... Sometimes I can kill rogues easy sometimes no, depends on slag panic. Most tanks is easy too except mauls
* the reason why i never detailed my post is bcoz, if you will show everything to your opponent they will probably know how to counter your build. If youre experienced mage for sure you knew already that without shield mages are nothing
* and for the highest possible damage and descent number of armor. it depends on how your opponent play. if i dont have heal on my skill build then i will use gear that will give me good amount of armor. if i prefer to use pet with passive stun then i will use highest damage and heal on my skill to back up my squishy armor.
* using curse build is not good for warrior bcoz of their jugg (im not familiar with warrior skill, i think this skill can counter curse)
* one good example of using your environment as your advantage point is that tdm map. i usually use trulle when im having a vs with warrior that is higher than my lvl or those who are using samael. and using a blindspot while im waiting for my shield or slag cd.
ZWAPPERStrengthen by defeat
IMO, L41 is the best level for a mage to play. If you're maxed out, you can kill most warriors (no arcane ring ofc - class balance counts for something), not to mention rogues. Mage vs mage is dependant on gear n a small amount of skill.
Anyway I'd recommend not going full damage. Think of it this way. Warriors can get themselves to full HP with a heal as well as get 2 seconds invulnerability. You get neither. Even a rogue wouldn't fight a warrior with 4 attack skills, right?
Fire lightning shield heal is the build I'd recommend with a stun/panic pet. You could go the skill switching way with fire light shield ice heal (swap one attack preferably ice to heal once you pop shield). For more advice catch me IG or forum pm me, I use a method of fighting warrs which I don't want to get out too much.
idk about others build, but 3 attack skill works perfectly to me even without switching and healing. But of course, it depends on my stun/pet stun. But most of the time i have no prob doing pvp on lvl 26 bracket with warriors. (with 309 damage)
ZWAPPERStrengthen by defeat
ss of a result of what ive mentioned (tactic) on my previous post... though, they are not that good, but still 2v1 is hard to handle if you're a mage.
Yet on that ss you'll see how i handle them even without using heal....
after that 5-1 result they quit and run away and another warr came but chose to be on my team
Last edited by zwapper; 08-17-2014 at 06:17 AM.
ZWAPPERStrengthen by defeat
Rogues underpowered in pvp , aimed shot takes too much time to load again...i can shoot faster from real bow , sts please make instant shots from bow , like sentry gun maybe
Either i didn't understand you but i think you're saying rogues cant kill any class. this is too funny rogue aim shot ko's mage unless shield is up. haha so under powered. I mean lets get rid of the mage shield so they don't stand a chance right. they shouldn't be able to take 3 of my shots. Also lets heavily nerf their health and armor i mean its already worst in game. ONce a tank can ko them then there will be class balance. Also lets buff rogues so the aim shot can be shot every 3 sec so even tanks don't have a chance. Haha. best idea ever
Either you dont have gear or build or you are complete noob.
Caabatric. The one nub sorcerer you wont forget.
Hey whats your skills and what's your damage at lvl 26 because im really having trouble to kill in pvp
Hey guys. I'd love to hear your suggestions on this. What kind of buffs would you add to mages in PvP to help them along a bit? Let's keep the discussion constructive and productive and It'll give me something concrete to pass along to the devs. Just a simple "Buff mages" is a little vague to act on. What do those little blue guys need to give them a fighting chance?
Idk how you can buff mages at this point without making them overpowered at endgame; the current Elondrian gun owners can verify that they can now kill a similarly geared rogue with little to moderate difficulty and finally have real chances against warriors. It seemed like the latest mythic weapons batch was made to balance pvp instead of actual dmg/HP scalar changes or skills adjustments. The result is that while they're doing pretty fine atm at L41, at lower levels they don't have enough skill points to spec for both the firepower and survivability needed to compete, at least on 1v1's.
Also another notice, earlier I was able to tank and handle even 3 rogues dmg with shield, now I am simply food, my shield can't even stay 5second fighting with 2 rogues... So I would like to see veeery huge buff on shield. Actually I don't enjoy playing mage class at all at the moment.
i just notice, almost all sorc skills are available in other toons. shield can be acquired by rouge even warriors they have shield also. stun, all three toons can do stun locking.
even reflect damage can be acquire by warriors. while rouges have distinctive skills like. they can crit like crazy and warriors has the highest armor in AL.
-rouges known for CRITS
-warriors known for armor, heal buff
-sorcerer known for being dummy of those lazy LB banner holder...
Can you guys create any distinctive skill for sorcerer that is exclusively sorcs only!!!
ZWAPPERStrengthen by defeat
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