Originally Posted by
Hectororius
I'm sure if you do a search for tarlok related posts you will find and see how unique it was at the time.
- Portals spawns from Brackenridge - Gold Mine up after you killed a Boss. The Odds of getting the harder bosses depended on the map you ran, so if you ran elite maps you had better chances.
- Friends n Guildmates could join you in the portal once it spawned, so you could have lots of friends and guild mates join from a single portal (this was a kind of abuse)
- Because the portals only had a chance to spawn when the boss was defeated, you could basically spawn in to any map and be guaranteed that the boss would be defeated and players would cooperate with one another. THIS more than anything is what made the event so special and unique. There was a reason to play the game.
- Event Gear was unique and only dropped from looted chests, and you could craft better chests for better odds. non-tradable, so you earned your loot. Elondrian event took this too far by crafting Lockeds chests and the loots that dropped from them were too abundant.
- Effort was rewarded in the event. the harder you worked the better your chances of doing well.
- The plat turnstile seemed like a money grab at the time, but in hindsight, it was a great balance between players wanting to play for free, or just farming bosses quickly and be rewarded as such. they even gave you a free goblin boss (perhaps the worst event boss ever made, think helena, but not cheap) after you paid for your respective boss.
- Each Portal boss was unique, and Thorbold was perhaps the most challenging yet not impossible event boss, and even dropped the golden chests (imagine if Helena Dropped Spirit chests).
The recent event system has a lot of flaws in it (The LB system is a flaw) but there are lots of things that STS can work on that could make the next event just as playable and fun as tarlok while maintaining the energy system (its not going away, deal with it).
Any of the long time players left are probably holding out on the chance that the game will come back to its full glory that we all remember fondly and hopefully create some end game content that doesn't revolve around spending plat and energy.
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