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  Click here to go to the first Dev post in this thread.   Thread: SnS Damage Pools Banish

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    Guardian of Alterra Zeus's Avatar
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    Default SnS Damage Pools Banish

    Hello Developers,

    It seems that the Shady and Surge buff also accidentally granted purple damage pools a 100% chance to banish mobs. Really, this is a bit ridiculous to anyone and everyone that does not have an SnS - especially when concerning timed runs. Please, I implore you to nerf this before the damage is done and it is too difficult to figure out which records to wipe on the leaderboard.

    Thank you,

    Zeus
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    ooo OP shady ..plz sts buff it more ,let sns can banish all mobs n enemy in the map ㄟ(≧◇≦)ㄏ

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    Senior Member Ihateppl's Avatar
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    Stop showing off your SnS Zeus.
    I was crazy before it was fashionable.

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    /killall

    Oh wait it's just SnS

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    Quote Originally Posted by Ihateppl View Post
    Stop showing off your SnS Zeus.
    .......


    In pvp please also:
    Nerf the damage back to how it was. Now its a clash winner.
    Stuns+mage clock+hit sns aa======== GG

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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by Anarchist View Post
    .......


    In pvp please also:
    Nerf the damage back to how it was. Now its a clash winner.
    Stuns+mage clock+hit sns aa======== GG
    I think the damage is fine...there's a tiny chance the pools will stack + clock will line up + person will be stunned in that spot. That really is just all theoretical. Let's not go too far.
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    Senior Member Madnex's Avatar
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    Thanks for bringing this up, I'd also like to know if this was intentional or not. It was not mentioned *anywhere* in the change log though which is very suspicious for such a game-changing buff.

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    Guardian of Alterra Zeus's Avatar
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    Quote Originally Posted by Madnex View Post
    Thanks for bringing this up, I'd also like to know if this was intentional or not. It was not mentioned *anywhere* in the change log though which is very suspicious for such a game-changing buff.
    Yep, this is why I considered it unintentional.
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    Quote Originally Posted by Zeus View Post
    I think the damage is fine...there's a tiny chance the pools will stack + clock will line up + person will be stunned in that spot. That really is just all theoretical. Let's not go too far.
    Lol theory...okay mate.
    Clock or stun is actually enough. Clock>stun cause it doesn't have immunity or buff that prevent it effects.
    Mage take care of clock and initial stun and the two wars with mauls dispensate the rest of the stuns.

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    Quote Originally Posted by Anarchist View Post
    Lol theory...okay mate.
    Clock or stun is actually enough. Clock>stun cause it doesn't have immunity or buff that prevent it effects.
    Mage take care of clock and initial stun and the two wars with mauls dispensate the rest of the stuns.
    It is theory - the odds of that happening is damn low and in most cases, it's the player's fault for putting themselves in that vulnerable of a position.
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    You are trying to say... the odds of gettin slowed by a clock is damn low?
    You trying to say the odds of gettin stunned in a clash is damn low?

    You seriously don't want want your pet nerfed.

    L M A O.

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    Quote Originally Posted by Anarchist View Post
    You are trying to say... the odds of gettin slowed by a clock is damn low?
    You trying to say the odds of gettin stunned in a clash is damn low?

    You seriously don't want this pet nerfed lol.
    The odds of getting stunned and then clocked, and then have the pools land on top of you and then overlap to do serious damage is damn low.

    P.S: If you noticed, I created the thread about getting it nerfed in the first place. There are areas where it should be nerfed and there are areas where it shouldn't be nerfed.
    Last edited by Zeus; 09-18-2014 at 12:16 PM.
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    Quote Originally Posted by Zeus View Post
    The odds of getting stunned and then clocked, and then have the pools land on top of you and then overlap to do serious damage is damn low.

    P.S: If you noticed, I created the thread about getting it nerfed in the first place. There are areas where it should be nerfed and there are areas where it shouldn't be nerfed.
    Don't feed the troll bro

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    Who is trolling? I am serious as f.

    If they left a automatic banish in pve it would be outrageous. You are not the first that brought this to the attention of the mods it was announced few hours after sns was buffed.

    Now we all know pvp>>pve and its more important to have a killa pet in pvp than in pve. I am not trolling unfortunately for my kdr i have clashed that pet after it was buffed. You last 5 secs in a normal pool, 2-3 in a double overlap, nothing in a triple overlap. The dot guarantees a secure hit when you get in it.

    Now i also had the fortune(?) to clash against a team where their mage was using clock so i saw the devastating effect it had on my team, and it overwhelming power.
    If i had a pet like sns the hell i would say "Nerf! It completely unbalance pvp" after seeing what it can do now.

    Pve? Seriously who cares. Apart from the fact guaranteed banish is a bug, something out of game balance and mechanics, something that shouldnt even be discussed if to be removed. It was never meant to be there in the first place.


    This my last post here, now y'all can rub your backs how much you want.
    Last edited by Anarchist; 09-18-2014 at 12:50 PM.

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    Avoid purple pools, problem solved.

    Your entire appeal is based on IF purple pools stack. IF the pools overlap & most of the time, they only overlap partially - you really have to walk on the purple areas? Furthermore, you need to stay in a pool for more than a half second? I can tell immediately if I'm in a pool and back out. It's common sense!

    I've fought against SnS as well. It isn't that bad if you just stand on the green pools. Better yet, you also have the option to fall back to a portion of the map that does not have these pools. If you're going head on, of course you'll feel the pools - that's what they're there for! Before, HoT could override them. Now, they actually mean something if you make the mistake to trod on one.

    Also, as Remiem said, it's a leaderboard event pet so it was meant to be OP. There are still a few out there...buy one if it really bothers you that much. However, that will not solve your problem because you will STILL need to learn how to fight against it.

    It's simple...avoid purple pools and do not be overly aggressive.



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    Senior Member Appeltjes's Avatar
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    Why aren't you accepting my friend request Zeus? xD

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    Lol at 100percent banish chance, thats just insane, and stupid af.

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    Quote Originally Posted by Zeus View Post
    Hello Developers,

    It seems that the Shady and Surge buff also accidentally granted purple damage pools a 100% chance to banish mobs. Really, this is a bit ridiculous to anyone and everyone that does not have an SnS - especially when concerning timed runs. Please, I implore you to nerf this before the damage is done and it is too difficult to figure out which records to wipe on the leaderboard.

    Thank you,

    Zeus

    It's totally uncool. It was fun running it testing for a night. But knowing people will just make teams with 4 S&S and exclude every other player, removing the only chance most people have at a leaderboard spot, is unacceptable. I worked all year to earn enough for a half a ring just to have a chance at timed boards, only to have that chance removed within 4 days with this. I'm not the only one either.

    Now only 35 people get a chance at speed runs? What are the rest of us to do? It's not like there's any ap to work for or loot to farm. For many this is the only thing holding us. If you limit that to the 35 S&S owners, most of the remaining players will go elsewhere and find a game they have a competitive chance in.
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    Quote Originally Posted by Serancha View Post
    It's totally uncool. It was fun running it testing for a night. But knowing people will just make teams with 4 S&S and exclude every other player, removing the only chance most people have at a leaderboard spot, is unacceptable. I worked all year to earn enough for a half a ring just to have a chance at timed boards, only to have that chance removed within 4 days with this. I'm not the only one either.

    Now only 35 people get a chance at speed runs? What are the rest of us to do? It's not like there's any ap to work for or loot to farm. For many this is the only thing holding us. If you limit that to the 35 S&S owners, most of the remaining players will go elsewhere and find a game they have a competitive chance in.
    Exactly - it's not a dominant pet in PvP which is why I'm so insistent on it remaining the way that it is. I still prefer my Samael over SnS in day to day combat. However, with the way SnS is working in PvE - there's no way for anyone to compete.
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    I have pointed this out in a thread a few days ago. Now time run/Pvp is just about with or without sns

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