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those who have sns vs those who dont have sns... them cries..
Tbh buffing an already top notch pet is a stupid step.... but hey! these games are made by a super awesome company, a company who is famous for releasing content without testing it! cant expect more!
Every step they take is based on customer feedback.. first they showed singe everyone cried and they nerfed it so much that it literally became useless.. they released nekro every singe owner cried so they buffed singe.. same with whim.... and now sns..
They need to test their content before release! @_@ as they ask premium prices for them...
They always cry! When singe was release they cry and want it nerf.. when it was nerf they cry and want it to be more nerf again and become stronger.
When nekro was out they cry and want it nerf because it OP....
Same goes for SNS.
Well STS this will be and endless cycle of nerfing pets up and down... just do your thing.. stop lessening to this nonsense comments let they cry.
if you nerf Sns now if the future you will buff again... just like what happen to SINGE. people in forums wont stop complaining. the fact that they dont even have one.
The truth is they have nothing to do and just forum all day and looking for something to comment and complain. they dont even play arcane legends anymore and pvp.
I have tested it on me so i know what i am talking about. I tested 1 pool 2 stack n 3 stack.
First of all i listed the damage sns can deal without Hot, just its pure damage.
I also listed how much time you last in a pool with no Hot.
In a serious fight things are even worser and you die faster cause while you can heal with packs like in your test realistically speaking the enemy wont stand there looking at you.
Last edited by Anarchist; 09-20-2014 at 05:13 AM.
Hypocrite. You post on threads like this as well, get a hobby too? It was you who cried for nekro nerfs.Originally Posted by Ice:1834714
We paid 160m for our gear/pet.Originally Posted by mommyjane:1834513
Bow - 20m
Ring - 110m~
Samael or even sns since sns rogues die too- 30m
Last time I checked 160m > 100m.
Last edited by Bless; 09-20-2014 at 06:15 AM.
Credits to Iady
http://www.spacetimestudios.com/showthread.php?176942-SnS-PVP&p=1834772#post1834770Originally Posted by Zeus:1834669
Credits to Iady
of course the enemy wouldnt just stand in front of u waiting for the pet to kill (ugh! thats crazy) , but u wouldnt stand there too waiting to die right?
and jeez! no one is stupid enough to use sns on 1v1, its usually being used in clashes. and during a clash, ur team ofc will do something to heal u. thats why there is a so called 'team work'.
but u can always counter sns, u just need to spend more time to figure it out than whining here.
Hey, as for the "compete in Ursoth event" part, Sns was not designed to be so OP like this, if it were, we would have competed in the event...
If originally Sns was made to be that OP and I missed it, I would have no regret... But now .....
Its just a discussion madam nobody is whining here.
In clashes the scenario you describe things are even worser.
First of all in a clash the chances of recieving a movement impairing effect is nearly 100% and thats when sns aa gets used.
Secondly the heal skills the team should be using for the opponents damage gets used for just A PET.
Who needs a rogue or a mage or a war. They just the finishers, major work is done by Shady n Surge.
He heals and He kills the opponent team for you and omg he does it so fast.
Right now:
Sns aa >rogue/mage/war in clashes.
Max damage seen on video was 460 on non crit and 470 on crit? Tip time! There's this awesome warrior skill called HoR and since all those who I see complaining here like to hide behind two or three warriors, I'm sure you're smart enough to tell a warrior to HoR on pool sight you while you fall back - the might of PM function! Great, no?
Second point, SnS was not designed for CTF clashes. Heck, CTF itself was not designed for clashes, it was designed for small encounters while protecting the flag holder. If you can't handle the situation you're willingly walking into, then find another room. If SnS is as super-exclusive-limited-edition as you describe it, it shouldn't be that hard.
Stop rage-spamming because you can no longer own something you didn't even work for.
Lol you have no idea what PvP look like..... Horn shield does not stack, but Sns pool does... Normally war will heal/shield dps when they engaged with enemy dps, make it impossible for rogues to get shield when in pool.
Now, as you said a rogue can fight a clash by hiding behind war... I promise you that No end game CTF goes like this
Remiem said it was OP - nobody even saw how effective the AA was so the truth is, people were competing blindly.
@CTF
I posted that video to get rid of your exaggerations. Yes, I went to 23% in 3 seconds of an overlapped pool. I didn't die, nor was the pool doing 600+ damage as your figures claimed. Furthermore, if I packed into a single pool, the HoT alone helped cover and reduce a lot of the incoming damage.
When you stack 5 Samaels in one team, you're getting 382.5 heal per second - roughly. This alone basically reduces SnS's damage output to half of what it is. Are you telling me that you cannot survive sub 300 damage ticks? Give me a break! I've also fought against the pet and it isn't nearly as bad as people claim. When you use it, it means one less panic/stun pet which is something that can be EASILY noticed.
Last edited by Zeus; 09-20-2014 at 09:55 AM.
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Horn shield is 3 seconds & grants a HoT. On top of the Samael's present, this is more than enough to combat SnS pools even if one decided to stay in the pool for the entire duration.
Also, I've fought in many clashes. In fact, take a look at my videos - a lot of rogues DO in fact hide behind the warrior and wait for the opposing DPS to come to them.
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In a corridor the chances of a successful stack are very high (and ctf is all corridors)same is the chance of gettin a movement impairing effect during a clash.
The horns that should be used for the damage dealt by the opponents are used for their pets(wait...WHAT), when eventually horn runs out and its on cd what happens?
When a pet deals more or nearly as equal damage as a toon, doesn't that ring a bell in your head?
Imo it does ring a bell in your head, but this a game of roles.
Last edited by Anarchist; 09-20-2014 at 12:55 PM.
It depends on how far behind wars .. I should say if a rogue are 3m or more away from a war, then he is almost surely died when facing skillful enemies, especially when there are GOOD mages&rogue combo in opposite team.
I saw your videos, they actually evident hiding behind being a bad strategy. Zues won for most of times because zues does not hide
Now, may I ask if you can give us a video proving you can beat Sns pools by using Samael in clash?
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