What its all about?
-Leaderboard ?
-KDR ?
-Jealous ?
Am i the only one here who dont care about dummy farming?
Ps : im not a dummy user
What its all about?
-Leaderboard ?
-KDR ?
-Jealous ?
Am i the only one here who dont care about dummy farming?
Ps : im not a dummy user
-1, sorry parf hate this, I have a twink yes, but that's the point of twinking, having a great kdr, and im not bragging or anything but itll take people a long time to kill my 7 rogue and its not just because its all str, I go days without dying at lvl 7 lol, but my kdr is running 1k-100 so its not too bad, otherwise, its a good idea for dummy farmers, but this is dumb, itll just ruin peoples kdrs more and make it very depressing sometimes for people who care about how their kdr looks when others inspect it, and itll take away from the effort of some players trying to get their kills, this will ruin it for twinks and rogues, that r good and want a good kdr, since usually their L41 doesn't have 20k kills + in just ctf, cough
Here's a Bette idea.. giv buffs to disadvantaged teams and/or buffs to individuals who keep dying.
10% stat buff per death until you get a kill
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I like Gankus idea too only negative I can see is if two people are 1v1, after the first death the person that died has an advantage unless he leaves and rejoins or takes a death and sometimes leaving is not an option (might be during war) and some people dont wanna take a death lol
- (un) Retired -
Just to add to all this so the ones dying dont get all the cool stuff... Maybe add some flavor text to the matches.... like Ganku is on a Killing Spree... Ganku is on a Rampage... Ganku has gone ARCANE!
these could all be notifiers when you have made so many kills w/o a death=-O . 3/7/10+
I guess adding notifiers to death buffs would be essential. But I'm not into brainstorming that tidbit.
Well first of all, i hardly play pvp so pls ignore my bluntness lol
But isn't kill farming done in a FAST way? Even ganging and [cough] less balanced [/cough] fights are quick ones, not?
You're talking about limiting the amount of kills in a duration, why not set a minimal time limit on a fight? I mean a good fight last at least a minute (or 30s whatever it might be), not? This would slow down the farmers, gangs to a similar rate as normal fights and still keep twinks fighting as much as they want.
Perhaps STS even could make an start-mechanics (like in the planar arena) to pvp with a ready/set/go countdown to prevent false starts. If you don't join a fight in time, you gotta wait until next round. idk how much false starts happens, but they do cause a fair amount of drama afaik at least in previous times.
happy gaming
he is kill dummy or not?
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