Instead of having the same old lock situation, why don't we make a mythic armor quest? I think it would be really cool. Note: This is supposed to be really hard. And I'm bad at making stats.
Tarlok's return-A winter EventA few different things for this event:
- Energy will be farmable between Halloween and Winter, but the the amount of points for each tier will be much higher.
- The mythic armor quest will be available at platinum tier, along with some items or vanities.
- A separate leaderboard will be available for people who cannot purchase energy kits as often as the main LB people do.
Tarlok's Belly of Treasure
- Mage Version-->54 INT, 40 STR, and 20 DEX. 6.32% crit and dodge. 600 armor and 700 HP added.
- Rogue Version-->54 DEX, 30 STR, and 30 INT. 800 mana, 500 armor, and 400 HP added.
- Warrior Version-->64 STR, 20 INT, and 20 DEX. 1,000 armor added, 100 damage and DPS.
- Has a chance to boost all major stats by 20, damage and DPS by 70, and HP by 200 for 10 seconds.
Tarlok's Mask of White Terror
- Mage Version->60 INT, 45 STR, and 20 DEX. 10.00% crit and dodge. 400 armor and 700 HP added.
- Rogue Version->60 DEX, 35 STR, and 25 INT. 900 mana, 400 armor and 500 HP added.
- Warrior Version->70 STR, 20 INT, and 10 DEX. 1,000 armor added, and 150 damage and DPS.
- Has a chance to create a gate that traps the opponent in for 5 seconds. The opponent loses half of their armor. Rarely procs.
Items needed for quest
- 400 Rubies-Rubies are a new currency that drop in packs of 10. These are NOT tradable. They drop in Elite Nordr, Shuyal, and Tindirin.
- 100 Elite Tindirin Bosses killed-You will be granted an Elite Golden Dragonscale chest for killing all these.
- 200k gold-To pay the blacksmith.
- 400 Hauntlet Coins
- Defeat a Superboss in under 5 minutes-I'll explain later.
Feedback is appreciated!
Bookmarks