Fantastic comprehensive list, dude...put the devs to shame!
Fantastic comprehensive list, dude...put the devs to shame!
I think I know what you're talking about.
The truth is, enemies like spiders that make an entry falling from the roof actually have their hitbox already spawned from before and yes, it's invisible and also target-able for one frame period after you walk close to them (and the animation of the spider dropping from above is started). I imagine that even a bit of lag can delay the roof-drop animation so it can appear as if you're being hit by something invisible.
You can kill "invisible" spiders. The best place to see that is exactly where you described (it's Tunnels of Valheim BTW) in the boss room at the end of the map. If you stand in the middle and spam arrows (as rogue) or fireball/ice (as sorcerer) you will notice that you're hitting invisible enemies.
The nature of the specific enemies (spawning invisible) as well as the fact that they spawn indefinitely are what's causing you this problem but I don't think it requires a fix.
Does razor shield bugs only occur on pvp or both pvp and pve ?
(Spining freedom with dur upgrade)
New bug and a few threads already on reinstall patches on every entry. This is only since last two days.
New bug: If you enter any zone whether it be town or dungeon, the equip an item with Paracelsus soul stone some if not all players in the zone will not see it (The Soul Stone particle affect).
I can't post screenshots atm, but lightning is showing same skill dmg compared to clock,ice.
Even with the 15% more dmg upgrade.
No head. Bug. After halloween event
Thanks, added. Can someone confirm the AoE upgrades for Lifegiver/Gale have reverted to being glitched?
Madnex bro its me a long lost friend of yours, could we speak of something about private matters?
not sure if this has been caught but someones missing a head. i thought i remember reading that they fixed it but guess not
Drop bug aegir island: someone forgot to change drops here. I just dug up a necropolis bone
Already dead...
Yep, added. Thanks.
In planar arena, the gates.....,Sometimes, when the whole party use respawn(respawn at the start), the gate keeps on opening and closing, really annoying, you need to have the invulnerability of mage's shield or war's heal. I think this is a bug
Last edited by Goodhabbit; 11-22-2014 at 08:49 AM.
After 3 years of playing AL I'm still a beggar
I don't know If you already know this madnex but the passive ablity of Blinky to slow (or bleed if I'm not mistaken) doesn't seem to wear off in TDM.
I tested it with a guildie, I had his blinky attack me utill it slows my character. Then he dismissed his pet, but the slow didn't wear off, not even after 30 mins. It only wear off after the charcter died. I know that devs reads your thread whenever you update it, please check to confirm this. Thanks
INAN'HESH
Difficult times create strong people, strong people create peaceful times, peaceful times create weak people, weak people create difficult times
Managed to fight taurus in plananr tomb 3 than realized that aimed, nox and even auto atack often missed him andbit happens a lot, though i stayed in range quite close to him but still, it missed target it's like he was never there... ??? Please fix
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