Since planar tombs was released, I am not having DC problems but not until today's update. Now I'm getting dc 4 out of 5 runs whenever I'm running planar tombs. Now I know how disappointed those guys who are having this issue from the start.
So here's what I've noticed that might be causing the DC Problems:
1.) When the Maul used by warriors procs (lightning proc)
2.) When a mage player uses Time Shift (Clock) during the run.
3.) When there is more than 3 members in a party (having 3 members in a party is advisable and less dc problems)
4.) When there is a mage mobs/monster, especially when it cast its arcane shield and damaging pool
5.) The glow of the worms or whatever that is
6.) When you lure more than 5mobs
7.) When a rogue uses veil
To some it up, I think it's more on the graphics made in this tomb that is causing the DC problems. Also, the codes of the mobs. I guess STS might want to look on the graphics they applied to the tombs and the codes made with the mobs. I don't think it's our "Players" Internet Speed that is causing this problems cause I'm always running with 75-150 ping before the update and now whenever I run tombs it suddenly spike to a red ping and then continue to being disconnected from the game. I hope this will help solve the issue and STS please fix this as soon as possbile because it's really disappointing having this issue.
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