Rogues should spec full strength. That way you can take more hits and proc more often, problem solved.
ORIGINAL ART BY CARLOS ORTEGA ELIZALDE46 R/W/M | <E N I G M A T I C> | CARROTS
It just never procs. :/
Huge disappointment for ALL this hype and hoops we jumped through.
Y so bad, StS? Mage and Rogue proc for damage isn't the best design.
Make the proc happen on damage dealt not taken.
I've used the amulet for about a week now, and it's a letdown on both rogue and mage.
It procs not very often but as above mentioned the push back is really annoying especially when rogues caught big pull of mobs in a trap. And then bam jeopardy I understand and its totally fine if they just get stunned but this pushback isnt right usefull for Pve.
This is exactly why I keep requesting "craftable" procs.
The issue always seems to be that STS must balance value in PvE with value in PvP. These two areas of the game have completely different mechanics, and thus has been the source of many issues and "compromises" which has led to less useful items in BOTH PvE and PvP.
AL: Kalizzaa
Retired Officer of <Elite Runners>
Elite Chronicles: Solo guides for elite maps - No longer maintained
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