Originally Posted by
Xorrior
Originally Posted by Xorrior : bold replies by Jirikjurasek, italics replies by moi.
Thanks for your rather obnoxious post.
It wasnīt obnoxious, donīt be angry when someone has different opinion.
It was obnoxious, not angry with your opinion.
This post IS obnoxious, because you made exactly what you dont want to I do. Get piece of my post out of concept!
You prefer fitness over will, it has other trade offs, but that's your choice. I prefer will of course but as that doesn't exist, I shall be forced into either assault or fitness, if I want my warrior to progress.
You will be forced to fitness version. I was forces to will version few years. For tanking purpose Dexterity is win (dodge, crit, dmg).
So you want tanks to have rogue attributes, damage is not a tanks job, you do not clearly understand the role of the tank.
If you look carefully I wrote dodge as first bonus. I can explain why: because its the main benefit for my as tank. Crit and dmg is secondary bonus, which HELP a bit. You are fighting for Will version. In fact you said that MANA > DODGE + CRIT + DMG. Allow me to be a bit arrogant and say, that YOU dont understand the role of tank
Armour acts like a damage reduction buffer. I've seen warriors with huge HP and very low armour and their health drained in an instant.
And I have seen warriors with huge armor with their HP drained by instand. Armor and HP are not all tanking know-how. If you stand on one point during big pulls, even huge HP and armor donīt save you.
No pro tank in their right mind stands in one place it is tanking 101.
I dont know what PRO TANK mean and actualy I really dont care. But one thing I know for sure. If you stand in the middle of BIG pull and just stand on one point, you can just spam pots and rely on skills which hits RANDOM targets you are only one who absolutely dont know anything about tactic or strategy.
Read the thread regarding armour and specifically what the Dev says and how it benefits, especially with Singe by your side.
I did. this pet bonus isnīt "armor" bonus, but "damage reduction" bonus. More damage you get, more damage will be reduced. It has nothing to do with armor.
Read my post carefully, I didn't say it was damage boost! We all know it's damage reduction! .
Again, YOU shoud read more cerefully. I didnt say anything from this.
With high armour it is nothing to be scoffed at, as the Dev says
Fault!
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