
Originally Posted by
Caabatric
... breeze should be nerfed but buffed another area
breeze should not be able to chain freeze with its passive, I suggest making its passive more like colton's (susceptible to stun immunity)
the freeze from arcane ability or passive should then only last 2-3 seconds max
The second option is to make the passive like crawlies aa. (roots target but target can still use spells)
In this case then the root should last 3-4 seconds max
It needs to be buffed however in movement speed(it is so slow!!), its auto-aim passive should be fixed (should target a target it can hit not someone that is hiding behind a wall or trulle)
This should satisfy breeze users as they would not have lost completely a 2m investment, and the pet wont outshine sam or other arcane pets.
Now i know some breeze users are going to say it is no longer worth its value or that poorer players should have the same chance as an arcane player but really think.
Almost everyone in pvp was complaining about how op breeze was. did you really expect it wouldnt be nerfed, it was quite obvious.....
And really if someone spent 20-30m for a pet, does it make sense a 2-3m pet is better and makes all other pets obsolete, even sam didn't do that. As you can see in place of sam you still see all types of pets in pvp (singe, slag, orion, yowie ,blinky ,grimm, abadon, dova,etc.)
even arcane ring users can be beaten by players using blood ruby
Edit:
Oh and mages shouldnt be given ice freeze back if breeze is nerfed
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