Originally Posted by
Twix
I agree on giving a choice whether people want a timer or not. However, if sts does fix the scaling exploit, pve will basically just turn into a pvp-style scenario. Higher geared players will look down upon those lower/middle gear players, and then its back to farming locks for years for us. Middle/lower geared players wont be able to join unless there are 0 higher geared players, considering that the exploit is fixed. Elites are meant to be challenging, but whats the point if one run will take between 1-2 hours, with a chance of people leaving? This will just widen the gap even more between the upper and lower class. Just like life eh? People will also waste all of their gold on pots and ankhs and hardly make a profit, if at all. Then all we have left is the arena, which is basically only rogue and mage teams. Due to this warrior will become useless unless its for pvp. I personally think sts should leave the scaling scenario alone and just give people a choice of whether they want to run with timers or not. It will give middle/lower geared players a chance to farm to become a higher geared player, and give higher geared players an incentive to running tombs.
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