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  Click here to go to the first Dev post in this thread.   Thread: Productor we really need a 1vs1 arena.

  1. #21
    Banned CAK Vader's Avatar
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    Quote Originally Posted by Aldyrambe View Post
    Yeah that'd be great. I hate ppl tjat only can gang -.-
    Yeah I think everyone hates the team aspect of team deathmatch. Weirdos.

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    Quote Originally Posted by kinzmet View Post
    DUELING FEATURE


    This can be a great addition in the coming expansion aside from new level cap, maps, weapons, monsters, bosses, quest etc.

    • Specifications
      1. Doesn't need to have KDR, Just enough to try out each other in 1v1.
      2. Maybe enable it in towns (since we can already use our skills in towns).
      3. Make a countdown, like how Inan'hesh-enrage-kind of countdown before duel starts. Or the Arena kind countdown.
      4. Will have a message for everyone in the room to read, like how "PlayerA kills PlayerB" in PVP rooms are. But make it "PlayerA won against PlayerB" to differentiate.
      5. Make the "duel invite" works like the "trade invite". If the challenged accept the the duel commence, if not then a note to both "PlayerB declines duel challenge" like how "PlayerB cancels trade".
      6. Make it so, that maximum of 3 to 5 pairs can duel per room if you worry about lagginess.
      7. Make the fireworks animation from looting locks be on with the winner after the duel.
      8. Just make a checkbox of enable or disable potions/elixirs in duel on options. The challenger will determine what kind of duel (from his duel option setting). When a duel notification pops, the challenged can see if its a potion/elixir enabled or disabled kind of duel.
      9. Make a setting on not accepting duel, for the people who want to disable the feature.
      10. Duel ends when:
        • One of them have his health reach 0 hp.
        • Both of them have their health reach 0 hp at the same time.
        • Nobody loses even a health point within 5 seconds after duel starts.
        • Either or both logs out, change maps or disconnected.
      11. In case of draws, the message will be "PlayerA and PlayerB draws in the duel".
      12. Both idle within 5 secs after the duel start, logouts, change maps and disconnection will result to a draw.
      13. After the duel any buff, debuff, HoT or DoT gained during the duel will be removed.


      Its very simple, most of the features are already in the game. Just a few tweeks from the developers and its good to go!
    • Recycle codes
      1. Dying in towns are possible already ie, Kraag canoons and Deth's touch in Halloween event.
      2. Skills are already usable in towns.
      3. No need to create new maps for this.
      4. We already have existing countdowns, ei. Inan'hesh enrage and Arena start countdowns.
      5. Recycle the script on PVP about who kills who.
      6. The "Trade invite" can be used as a method, just recycle the code and tweek to "Duel Challenge"
      7. The "Not accepting Party invite" setting can be used as "Not accepting Duel" setting.
      8. When you click/tap on a character an small option window appears and theres a blank tab on "Invite" option. The first two was "Party" and "Guild", you can add "Duel".

    • What can we get from here?
      1. This would make AL towns becomes really interesting and a sight to behold.
      2. It will also be a breather from the same old maps in PVP for years.
      3. The classes can test there full capability here without the nerfs and buffs.
      4. Fun way to challenge skills and tactics without thinking about KDR.
      5. Kill farmers will be discourage because they will have to prove their KDR is real in duels .
      6. Less spot blocking/kill farming/ganging complain/drama threads.
      7. Every MMORPG have a duel feature.



    I already suggested this on Remiem's weekly community update Jan 6, 2015, but I still wanted to share this with you guys.
    Ragnarok online system XD Awesome !

  3. #23
    Member Azageeber's Avatar
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    Great idea. I'd like to add that current pvp shouldn't be replaced by 1^1. I think there should be 1 more kind of pvp

  4. #24
    Forum Adept Madxnoob's Avatar
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    Quote Originally Posted by Azageeber View Post
    Great idea. I'd like to add that current pvp shouldn't be replaced by 1^1. I think there should be 1 more kind of pvp
    Any other pvp would still be team based and so the same issue's would arise, id like to see a 1vs1 arena like the shuyul arena. It would be cool to walk n that arena with another player an the doors close with spectators still being able to watch from the outside.

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    I like that idea.

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    Senior Member Volt's Avatar
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    Maybe suggest two separate 1v1 arenas.

    First
    -puts you in a completely random room
    -It has no "join" option on any player
    -It has a kdr counter
    -Best out of 3
    -possibly make a "join as spectator" button. This only ports you in to watch the battle, not fight or become next to fight.

    Second (private room)
    -this can be a practice room
    -no kdr counter
    -has a join button
    -can be set up so that only a certain individual can join

    Second room will to practice and become better without any penalty or gain in kdr. The first room is the actual way to make kills or deaths. It will be 100% random all of the time since no one can simply "join" to fight. This eliminates kill farming.

    Night

    Zep / Basic / Titan / OG Night

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  9. #27
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    A proper dova rogue can win fighting sns in lv10

    For twink, sns is not an issue, but multi breeze abuser is.
    Last edited by ericarsenic; 01-19-2015 at 11:55 AM.

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  11.   This is the last Dev post in this thread.   #28
    Spacetime Studios Dev Remiem's Avatar
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    This is always near the top of my list of community requests and we are definitely keeping that in mind as we make our plans. Special thanks to Kinzmet for outlining a Dueling Feature that even takes into consideration the existing tech that we can use to make it a reality. I was so impressed with that that I sent it out to the whole company. The thing to keep in mind here is that it will be a major undertaking, even using some existing tech features. This isn't just a weekend project. This would be a major content release, and thus, something we'll have to work into the roadmap.

    All in all, I can't make any promises, but we do hear you. You'll be the first to know if this works its way into the plans for this year.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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  13. #29
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    Quote Originally Posted by Volt View Post
    Maybe suggest two separate 1v1 arenas.

    First
    -puts you in a completely random room
    -It has no "join" option on any player
    -It has a kdr counter
    -Best out of 3
    -possibly make a "join as spectator" button. This only ports you in to watch the battle, not fight or become next to fight.

    Second (private room)
    -this can be a practice room
    -no kdr counter
    -has a join button
    -can be set up so that only a certain individual can join

    Second room will to practice and become better without any penalty or gain in kdr. The first room is the actual way to make kills or deaths. It will be 100% random all of the time since no one can simply "join" to fight. This eliminates kill farming.

    Night
    bae <3

  14. #30
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    IMO if a 1v1 arena is going to be introduced there'll have to be some serious buffs & nerfs in the arena alone which otherwise would be impossible in CTF (or TDM) as it is primarily a team game. The way it is now, a warrior vs warrior fight will be seriously uninteresting & so will be a mage vs warrior fight (unless the mage totally outgears the warrior).

  15. #31
    Senior Member Dex Scene's Avatar
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    Its so funny how some people think themselves pro after making great pvp stats by this kind of ganging..
    I hardly twink anymore cuz its always same drama.
    - They gang one, one call his guild.
    - they block
    - still some guildies come and ends up unfair clash
    - one wins one lose.. thrash talk and argue in towns
    - get over all. Enters in new PVP arena and its always same people again and some noobs.
    - all haunts foods only. If you hit a pro opponent, it will come "why u hit me". He will call his guildies to gang you.
    eventually it will turn into allies guild and the message will go to your master and officers. They will yell don't hit allies.
    - some pro guilds will always have 3-4 people in one side and 2 people in other side.
    - only some people are humble and will do 1v1 or clash fairly.
    - Nothing to say about the ganging we saw in your video. They will only mock "cry". Thanks for the video tho.

    People will mock this comment of mine. But anyone did or do twinks knows its true if you be honest.

    I used to be in red legion. Good guild. Some nicest people are there. But left as i leveled up to 13.

    Anyway, Madx I saw you in pvp. You used to be in secretservice.
    You should consider leveling up and do endgame pvp.
    Enter Random endgame pvp and 8 out of 10 maps will not be like this.
    Random people will come and Blue will fight Red, Red will fight blue.
    Not saying there's no unfair in endgame pvp but I can promise you far less than level 10.

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  17. #32
    Senior Member Dex Scene's Avatar
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    Quote Originally Posted by Madxnoob View Post
    SnS isnt as strong as people want to believe, im sure everyone that sunk gold into winning it was rich and maxed geared to begin with. Believe it or not a singe will ruin me if used properly. Also I have a glacian to vs people with and it find it more useful than SnS in 1vs1 because of the 8 sec mana regen. Also..i spent everything i owned in the game for this pet, so tell me not use it is like..crazy.
    Sns is strong...wait ill say one of the strongest... but not in level 10.

  18. #33
    Senior Member Dex Scene's Avatar
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    Quote Originally Posted by Alhuntrazeck View Post
    Just a friendly tip, you can use /a instead of /all to chat with everybody. Saves quite a bit of time especially for someone on a phone/tablet in the long run.

    OT, +1!
    ^

    Another friendly tip..
    instead of erasing /partychat again and again, erase it once and just type random word. Next time chat will open up without any pre command inserted. Then just type /a and your message.

  19. #34
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    we all want this or some changes i am really tired of insults, ganging and blocking...but noone listen about this

  20. #35
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    your video is daily base in pvp for most of us... now even worse

  21. #36
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    Quote Originally Posted by siddhant View Post
    going off topic but no one would wanna fight a sns user in vs lol
    I would fight with sns player... i would fight all... just to see who kills me and who i kill... fair and square...tired and mad as hell of nowadays pvp

  22. #37
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    Quote Originally Posted by lethaljade View Post
    1v1 would result in major kill farming what we need is a free for all arena of 6 people first person to 20kills, had enough of team pvp.
    This ^^. And limit it to people of same class or rogues would dominate.

  23. #38
    Senior Member Earlingstad's Avatar
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    1 vs 1 arena with no Join option in friendlist/guildlist/party will solve the problem of dummy farming. Matches should be random (same level and same class)

  24. #39
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    Quote Originally Posted by Ameyra View Post
    1 vs 1 arena with no Join option in friendlist/guildlist/party will solve the problem of dummy farming. Matches should be random (same level and same class)
    Or 1-1 arena being No kill/death adder zone?

  25. #40
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    I hope this will be implemented on the next expansion.

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