
Originally Posted by
GoodSyntax
The 100 points are a one time player bonus for the successful completion of all maps. Additional runs only receive the 1 point (2 for Warriors).
So, the point here is to get as many players to complete all maps to receive the maximum bonus. Otherwise, as you said, a high end party of rogues will dominate, and that's exactly what I DON'T want.
Sorcs and Wars are being ignored enough as it is in pro parties, hopefully, this will encourage more runs for other classes, and round out any missing APs for guildmates. Because other than for APs, who routinely farms maps like Ashral Tower, Skull Cove, or Hall of Valheim?
PS: I agree, I like the timed run format better, which is what I have historically done, but it winds up being the same group of players (ahem, Danley, Aze, True, JP, etc.) so most players simply can't compete with rings, planar pendants and Sam/Nekro/SnS/Singe. No worries, I'll host a timed run event again in a month or two. But for now, this is a challenge for guildmasters to rally the troops and just have some fun doing casual elites.
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