Originally Posted by
Ardbeg
there are a lot of possibilities to reward full class parties. for example mobs with class specific weaknesses and attacks.
i.e. mobs that target rogues and can only can be prevented by a tanks shield or stunned by skyward smash just to give a fast example.
or mobs which do double damage on tanks, but mages can stop them with the clock.
i really would love to see some of the simple skill buffs implemented in the various other threads, but i am happy for every mechanism, which rewards the best full class tactical teamplay, not only the most rogues.
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