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  Click here to go to the first Dev post in this thread.   Thread: [Review] Lime and Lime

  1.   Click here to go to the next Dev post in this thread.   #41
    Spacetime Studios Dev Carapace's Avatar
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    thanks guys, I'll look into this to see if there is something knocking off the debuff. Do you notice the effect disappear from the mob when using abilities?

    Note that if you are at full health or mana when it tries to regen for you it will not reflect. Appreciate the feedback guys!
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  2.   This is the last Dev post in this thread.   #42
    Spacetime Studios Dev Carapace's Avatar
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    Quote Originally Posted by carmine_blade View Post
    Oh I see so either mana OR health? is that per attack or per AA?
    The effect is per Damage Dealt. Damage from a DoT, in addition to other attacks.
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    If the armor debuff is 15% I do not see the value of this pet in pve. I assume the only place it will he used is at the boss, and there for its aa. Most parties have a minimum of 2 rogues and even a single good rogue should be able to keep the boss' armor down by 15% all the time with their timely use of aimed shot. The hit chance could be useful, but I don't think it applies to some boss abilities.

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    Senior Member debitmandiri's Avatar
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    Quote Originally Posted by Kingofninjas View Post
    If the armor debuff is 15% I do not see the value of this pet in pve. I assume the only place it will he used is at the boss, and there for its aa. Most parties have a minimum of 2 rogues and even a single good rogue should be able to keep the boss' armor down by 15% all the time with their timely use of aimed shot. The hit chance could be useful, but I don't think it applies to some boss abilities.
    Shuussshhh dont blow it up.. Stay calm

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    Quote Originally Posted by debitmandiri View Post
    Shuussshhh dont blow it up.. Stay calm
    My above post was not a rant, but merely pointing out an obvious flaw in the usefulness of LnL.

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    Quote Originally Posted by Kingofninjas View Post
    My above post was not a rant, but merely pointing out an obvious flaw in the usefulness of LnL.
    I have pointed out the same thing, one dev replied "aim shot debuff only last for a few seconds". Obviously they have never tried AL ...

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    Quote Originally Posted by Kingofninjas View Post
    My above post was not a rant, but merely pointing out an obvious flaw in the usefulness of LnL.
    Quote Originally Posted by kixkaxx View Post
    I have pointed out the same thing, one dev replied "aim shot debuff only last for a few seconds". Obviously they have never tried AL ...
    It might only last a few seconds, but you have axe throw as well as other pets which actually provide 15% or more armor reduction for a few seconds (with better happiness bonuses). Between all of those and LnL's AA hitting only one target and thus being only useful on the boss, I think it is pretty obvious that there is flaw here. Chances are that you can achieve same or better effect without LnL and the shenanigans to find at least one more player with it and timing the AA so that the immunity is not triggered.

    The only thing that is not obvious to me is why that is not obvious to everyone

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    this pet is great qhen it reaches lvl 40.

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    Quote Originally Posted by Kingofninjas View Post
    My above post was not a rant, but merely pointing out an obvious flaw in the usefulness of LnL.
    Ikr... At least let LnL owner (who actually use it) be happy atm with "hey LnL debuff 15%armor and hit reduc (?) at boss for more than 20 secs...its op!"


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    Quote Originally Posted by Madxnoob View Post
    Atm lnl could kill a singe user 1vs1, pet is to much for pvp in multiple hands. #nerfit
    You have an sns and complaining about this pet...

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    Quote Originally Posted by Aprove View Post
    Nice Review.
    I wonder why this thread called [Review] Lime and Lime instead of [Review] Lemon and Lime. Typo or Joke?
    Nice question!

    You can hardly notice the difference in colors

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    Quote Originally Posted by Carapace View Post
    thanks guys, I'll look into this to see if there is something knocking off the debuff. Do you notice the effect disappear from the mob when using abilities?

    Note that if you are at full health or mana when it tries to regen for you it will not reflect. Appreciate the feedback guys!
    Quote Originally Posted by Carapace View Post
    The effect is per Damage Dealt. Damage from a DoT, in addition to other attacks.

    Thanks for hopping in Carapace,

    Here's the Bug report for LnL:

    [PVP + MOB = AA BUGGED! ]

    PVP and MOBs problem with the AA

    1) While the AA is active, while attacking, no mana or HP is given back. You only recieve mana/HP during the first 2 hits, then the immunity is suddenly triggered even when 25s isnt over!!!

    2) AA immunity is perma-active in PvP(sometimes)!! even after waiting for 5mins, i triggered the AA but i got 2 ticks back, and it was mana/hp. Then immunity was suddenly triggered*

    * = The problem is same, AA's immunity is supposed to start off when 25s is over. And armor reduction doesnt take place =/

    [Armor reduction]

    1) Aim'd shot/axe throw is supposed to reduce armor, but sadly the armor reduction from these skills wipes off the effects from LnL's AA.


    _______

    The pet works fine on bosses, please just fix this issues on mobs & PvP...

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    AA for PVE should spread like poison not 1 target...

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    Quote Originally Posted by will0 View Post
    AA for PVE should spread like poison not 1 target...
    I agree, but the AA atm is good...

    However its so badly bugged T-T

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    Quote Originally Posted by debitmandiri View Post
    Ikr... At least let LnL owner (who actually use it) be happy atm with "hey LnL debuff 15%armor and hit reduc (?) at boss for more than 20 secs...its op!"

    I am simply pointing out that LnL is relatively useless at pve and trying to save people money that would otherwise be spent buying it. If you cannot come to terms with that, that is your call but please don't question my reasons.

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    Quote Originally Posted by kixkaxx View Post
    I have pointed out the same thing, one dev replied "aim shot debuff only last for a few seconds". Obviously they have never tried AL ...
    They have 0 knowledge and skill in their own game. For proof, watch videos of them playing new material with fellow players. LOL

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    Quote Originally Posted by Kingofninjas View Post
    If the armor debuff is 15% I do not see the value of this pet in pve. I assume the only place it will he used is at the boss, and there for its aa. Most parties have a minimum of 2 rogues and even a single good rogue should be able to keep the boss' armor down by 15% all the time with their timely use of aimed shot. The hit chance could be useful, but I don't think it applies to some boss abilities.
    I agree. And that's a problem with all recent pets btw. They have nice and shiny AAs, but they are nice and shine on paper only. How many people do you see running elites with Silver, Fritters or Shade?

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    Quote Originally Posted by Tatman View Post
    I agree. And that's a problem with all recent pets btw. They have nice and shiny AAs, but they are nice and shine on paper only. How many people do you see running elites with Silver, Fritters or Shade?
    Shade can be useful in arena. The other two are trash.

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    correct me if i'm wrong but LnL arcane skill only does 15% armor reduction? why not make it 20%? cause rogue Aimshot is literally already 15%. Also lol it's arcane skill is a bit of a hassle and useless on boss that has mobs around it.

    Twobnv & Twoxc & Twocrazy - Deviant Misfits Officer

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    Ikr...
    The Reason why I didn't buy this pet yet.
    Aegis

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