Originally Posted by
ilhanna
This thread isn't about extorting free, easy-to-obtain mythics from STS. I think Candy made it clear enough in her opening post how dependence on luck is hurting the entire player base, not just the free-playing ones but the plat-buyers as well. It's a question of overall customer (dis)satisfaction with the state of game economics and entertainment value as it stands now, and how STS can potentially remedy that.
But to address your comment, I think alienating f2p players, telling them to suck it up, quit whining, or leave, sending them a message that a vote in how the game is run and designed is determined by how many plats they buy, is a wrong business move. F2p players are every bit part of AL player community too. They keep the economic wheel turning, the social scene vibrant, and more importantly, they can review and recommend. Keep them happy and maybe they will tell their friends to play and maybe these friends will buy plat. Happy customers bring more revenues. But tell them they don't matter, and hey guess what, there are other mmorpgs out there with more satisfying reward/loot system. Some of the posters on these thread mentioned Taichi Panda favorably. How many are equally praising about AL on Taichi Panda's community?
Remember also that plat-buyers come in all shapes and sizes. Some can afford to spend thousands of dollars on plat to open lockeds. Some only buy a few hundreds plat to spend on kits so they can make some cash in game. Some buy rarely and only enough maybe to buy a mythic pet. Some only buy when they get graduation/Christmas gift money or end of year work bonus. How do you determine their right to have a say in how the game is constructed? All I know is, if non-paying players are unhappy and leave en masse, they will hurt the game for the paying-players as well.
I think it's funny how some paying players think it's OK to tell f2p players to shut up or get out when STS is making strides toward making f2p players enjoy the game more, and thus winning their loyalty. Ankh, respec, and elixir kits; pets that were previously only purchasable by plat made available in egg crates; auction/inventory/character slots purchasable with tokens, these had helped f2p players participate more fully in game. I'm guardedly hopeful that this means STS will continue this trend and come up with a more balanced economy and better retention of active players.
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