lol if you want a way to kill him stand in a corner and let the pool of poison fall on you but keep him distanced from you and just let your pet do all the work
lol if you want a way to kill him stand in a corner and let the pool of poison fall on you but keep him distanced from you and just let your pet do all the work
I solo him on my 10 twink and any other toon for that matter. Like some people say it's all about timing and positioning. As a warrior attack him for a few seconds such as two rotations then hug the walls and wait for pool drop. After pool drop start attacking him again with roughly two rotations, which is best done in the middle of area. Simply rinse and repeat that tactic and modify if need be. Keep him as far away from pools as possible to stop any healing occuring and don't attack him long enough so pools drop on both you and the boss hence why he won't die. yw.
This is not a bug, it's intentional. Why do you think he's got 'Payne' in his name? It's not to do with the boss's damage output lol.
IGN: Quickshiv; Gravevoid.
I tried out the bosses with my twinks and main toons. To be honest, for a lv41 rouge or mage it shouldn't be hard at all to solo that boss. Warriors are still at a disadvantage here.
In twink lvl's I noticed some lvl's had an easier boss while others were really hard. For example my lv17 mage could finish a map at 5-7min max. While another at lvl23 took a bit longer, plus the boss did a one hut kill on me every time. I hope sts will look into it. Thanks
i have 600 points and icant find that boss
finally (after 2-3 hours in the map to think, how to defeat that 'bad' boss lol) i have been killed that boss solo, fiuhhh
hint: ...
Mabokcinta means drunk in love :-)
You can control where he throws that posion-lakes.
If there are too much lakes at the ground, just reset him and do it again, kilk him as fast as you can before the ground is full of poison.
- Allows
Even if you keep luring him of the pools, he still takes way too long to kill. For 2 high geared rogues it takes a good 3-4 minutes. Solo is about the same - high-end gear, arcane pet and no ring.
For normal toons, it would be abysmal. I'm at 500 points and already sick of the tedium.
However, the lack of unavoidable one-hits (remembering Helena) is appreciated.
I'm in the same boat as Sera I'm pretty decently geared with imbued frost bow planar pendent and arcane pet and he still give me trouble. If I don't have a dam elix on he tends to heal faster than I dam...pretty annoying
The problem is if your a rogue you can't really use your range because of the huge red zone he has the further away you are, I have to circle close to him where the red zone is small but then he just drops pools onto him self. Had to buy cleansing stone just to be able to do him without dying a million times haha
sent from fritters beak
I got the cleansing stone before I started, and don't find any range issues with this boss. Not sure what you are referring to.
He's not challenging in the sense that you have to avoid getting hit, he just takes ages to die. I can solo an elite arena boss in less time than it takes to kill this pain in the Payne, which means that any other class is going to be super slow going.
That being said, I do want to say that the event is well done, overall. It is good to see that there is finally a way to participate once your energy runs out. Appreciate STS listening to the feedback on this. I haven't seen the final boss yet - whoever he is, but right now at gold tier, it's 100% Major Payne, which is rather discouraging. Hopefully this boss's issues are just an oversight on the dev's part and can be tweaked to be a little more user-friendly.
At low level he heals so quick. You have to avoid him staying in pools at all.
Also playing many levels I can say that at level 25 it's a pain to fight almost any boss. This is true for this event and for any other previous. It's definitely should be considered.
This is an elite boss in terms of HP.
He drops that poison pool that heals him if he steps on it, every 10 seconds. Right after he does that, he walks to the direction of the player with aggro (similar to how Ferrix rushes out of his purple pool after spawning it). So you just have to wait for the circle red zone in distance and then jump on him. After dealing a few hits, move back out on the spot he already threw an acid pool at. Wait. Repeat.
He also has a huge heal when he reaches 25-30% that heals him up to 50, once. Not sure what triggers that but stunning him around that HP and staying in distance works.
in lv 13, his heal is crazy enough to make me depressed
Don't keep the boss on the pools! Drag it away!!
I wonder why is it this way to you!
He is indeed one of hardest event boss but he seems pretty easy to my endgame rogue Nd level 13 warrior!
HELLania is WAAAAAY worst(think I spelled it wrong) you'll see in ursoth event
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