awesome guide , as always im a fan
awesome guide , as always im a fan
It should be noted that even though the boss is stunned, frozen, rooted, it can still attack whilst being stunned.
Test:
1. Grab Sorcerer and put him into party.
2. Ensure Sorcerer has Clock w/ root upgrade.
3. Have Sorcerer root boss w/ Clock.
4. During charge attack, if one is still near charge red zone, they will get one hit.
This also applies to the pushback. The only thing that stuns seem to stop is falling stones (if just before) or one armed punch.
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Spread out strategy works fine, and i just realized that the one who move much will grab boss aggro. Idk it is just my feeling or not. But i tested it. Just spread out and stand still is less death than runnin arround
This is correct. If everyone spreads out and stays put, rather than running around like headless chickens, survival rates are way way higher. You only need to move to avoid the red zones and flashes, and you do not need to run very far to do that.
A large part of the reason for this is that if the stones DO fall, having two or more people close together will cause multiple stones to bomb the same place. One stone is usually survivable - multiples are not. Nothing more annoying than having your team members all run right into your space and murder you with rocks meant for them.
Also i would like to add, if the stones do fall, run around outside of the red circle area of effect where the stone is falling, *(don't run the entire area around the boss, only the area where the stone drops, or the above as serancha explains will happen)*this seems to lessen the amount of more stones falling.
See photo below.
(I took dmg as I stopped to take a screenie to better explain what I mean in the above paragraph)
Last edited by Avaree; 04-21-2015 at 09:24 PM. Reason: added photo
Avy
12-2012
im not sure about this ....and tbh i didnt read threads about it , but the damage u get while standing in that red zone is multiplied if there is another pt member in that same place, same *** Trail , is it ?
*i don't know how to explain lol
It's similar to Jagged Trail, yes.
When the rocks fall, they target players. When there is only one player in a spot, only one rock falls towards them. When there are 2 players in one spot, a rock falls for each of them - 2 rocks fall to that spot, equaling twice as much damage. When 3 people are standing together - you get 3 rocks all falling in the same place etc.
Same thing if someone is running to get away from a rock. If they run and keep running in one direction, the rocks keep falling in the path they run. So if someone runs past me, then the rock that was falling for them will now hit me. Better to dodge to one side to miss the hit, then dodge the other way to miss the next rock. Don't run in a circle and get all your pals bombed with your rocks. It's not necessary. Everyone take 1/4 of the circle around the boss and stay inside it.
yes, that's it , ty
thanks for this bro
Thanks for guide :*
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thanks mate , thats very helpful
Its also possible to pull the mob on the bridge and freeze him with ice bolt skill from mage. With that method we are able to dont die once
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