Warriors - 40% HP self-heal over time + 15 dmg buff (is multiplied with bonus%)//+ 3x 25% HP crystals that give 50 armor buff (healing stacks, armor buff doesn't stack).
Sorcerers - 15 INT + 5 dmg (is multiplied with bonus%) //+ 3x dmg crystals + 25% mana (both damage and mana gains stack).
Rogues - 15 DEX + 15% crit self-buff //+ 3x 15% crit/15% dodge crystals (that don't stack).
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