Originally Posted by
Dalmony
For me what's wrong is the distribution of items available to free players and paying players.... if the same identical items with the best stats are available through both a paid method and a grind method, it is always going to cause tensions.
What everyone wants most in an RPG is to advance their character towards having the best stats and gear (including pets) possible. That is what I loved so much about the earlier seasons of AL (Dead City and Kraken expansions)... I could spend ages in CS looking for items which would increase my dps or dmg by a few points, farming the whole time to be able to loot or afford to buy further gear pieces in a quest to max out my character for that season. It was something which took a while but always felt like it was something I was progressing steadily towards, and never felt totally out of reach. These days the thought of obtaining the best stats doesn't even enter my mind, and that's kind of a motivation killer.
We should all be playing to get the best stats, and we should all be vying for it by the same route so that everyone who masters the game, by actually playing it, should be able to acquire them. This should be the point and the aim of the game, not something reserved for those able to spend hundreds if not thousands of dollars.
Yes, some of the best items are now available to be farmed, but Arcane items are once again going to be a privilege of the (heavily) paying customer, because if it takes 1000 tokens to buy an Arcane item from the vendor, then the alternative is to farm (and open) 1000 orc crates.
Option 1: Open $300 worth of Rengol Crates. Spend $1000 and you will get 3000 tokens... prepare to dominate ^_^
Option 2: Well.. if you play for 4 hours a day (farming elites solidly from start to finish for that entire time) and you drop a chest 1 in every 5 runs (lol), and the runs take you approximately 20mins (if they don't then gj you earned snack and bathroom breaks during your 4 hours), then it will take you 416 days to earn an item which costs 1000 tokens. (If tokens are a certain drop from chests.)
I don't understand why STS doesn't take the route of offering a massive variety of toon customisation for platinum including banners, vanities, weapon skins, character effects, floor effects, alternate skill graphics, more choices of guildhall, more hair styles and colours, and the myriad of other possible non game affecting benefits for micro transactions.
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