Exactly. With a good mauler, I have done arena duo in 5 minutes. No nekro no sns I have Sam and he has singe. He had a ring but a ring on a tank hardly counts for much in pve. All he was doing was spamming auto attack and axe and I was closing my eyes and spamming aimed nox sp to my hearts content. It's not hard.
Um, that sounds about right, doesn't it? Mages are a crowd control class and thus are better than rogues, the single target class, in PvP clashing.
Let's not kid ourselves though, rogues are still far more effective in dealing out damage and survive longer (thank you Nekro) - and stuns are also pretty much useless, again thanks to your friendly neighborhood Dino.
Last edited by Alhuntrazeck; 06-26-2015 at 06:03 AM.
Lol rouge legends I agree with buffing warriors and Mage from what I seen from experience rouges are dominant in pve and pvp
This. All the buff/nerf threads need to stop this close to an expansion. How the heck do we know who is going to be OP or not once New mythic armies, possibly weapons, confirmed new arcane pet, and jewels system gets released?
Rhetorical. Nobody but the devs. We can't know. Just hypothesize. Now stop moaning about stat imbalances and put on your waiting hats again.
A maxed rogue does not survive longer than a maxed sorcerer in a clash unless sorcerer does not know what he/she is doing.
And no, with a Nekro on each side, it comes down to who has shields. Between Nekro Shield, Arcane Shied, & HOR, it is incredibly difficult to kill a sorcerer. A rogue cannot dive in because the nekro shield disappears within seconds and then is promptly nuked even if the warrior is exceptional at healing.
I haven't seen you clash in a while though,, so it's understandable why you've come to your conclusion.
I am not saying that a sorcerer should not be beneficial in a clash - it should. However, when it replaces the DPS class entirely in a clash, there is a problem.
The fact is that 3 sorcerers & 2 tanks inherently has a major advantage over any clash combination with a rogue included. The rogue, simply, is not needed anymore in a clash. The combination of debuffs, rogue happiness bonus & PvP debuff allows a sorcerer to hit nearly as hard as the rogue in clash.
Last edited by Zeus; 06-26-2015 at 01:47 PM.
Actually wars have great advantage in pvp cuz other classes hav e less armour and warrs don't have that bad ofdmg so the weak or our is penetrated a little easily (acc to me I'm no pro)
Get ready.. its coming...
AL: Indiasuper Faclblades Xtryigtopvp
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