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  1. #21
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    Quote Originally Posted by Dex Scene View Post
    6k Hp??? A SS please????

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    I think he meant 5k

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    Quote Originally Posted by Dex Scene View Post
    6k Hp??? A SS please????

    Sent from my GT-I9500 using Tapatalk
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    Still jewelling in craft, 5907 HP, so yeah def will be 6k and plus.

    Sorry I forgot to add arcane ring in the list of my gears. Amended that post.

    Still doesn't detract why a level 36 armour is still so strong jewelled correctly and yet level 41 myth bow with 3 eyes is outdated in one swoop by 46 legendary bow.
    Last edited by Xorrior; 08-16-2015 at 01:14 PM.
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    Quote Originally Posted by Xorrior View Post
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    Still jewelling in craft, 5907 HP, so yeah def will be 6k and plus.

    Sorry I forgot to add arcane ring in the list of my gears. Amended that post.

    Still doesn't detract why a level 36 armour is still so strong jewelled correctly and yet level 41 myth bow with 3 eyes is outdated in one swoop by 46 legendary bow.
    -The level 41 myth bows aren't actually outdated. Their skill damage is actually significantly greater than the new legendary bows, and skill damage is what matters. (Why stat damage and skill damage aren't directly tied to each other, I have no idea.)

    -I would disagree that the old myth armor is better than imbueds or the new myth armor. And as for correctly jeweling, I'm guessing that you're using noble nature jewels. This costs you damage, armor, and crit. Not the way I'd run, but it will definitely get the job done in PvE. (Gratz, by the way. I've never seen a rogue with health that high. It's cool to see extreme, unusual builds. I used to have very high armor.)
    Last edited by Edward Coug; 08-16-2015 at 01:49 PM.

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    Quote Originally Posted by Edward Coug View Post
    -The level 41 myth bows aren't actually outdated. Their skill damage is actually significantly greater than the new legendary bows, and skill damage is what matters. (Why stat damage and skill damage aren't directly tied to each other, I have no idea.)

    -I would disagree that the old myth armor is better than imbueds or the new myth armor. And as for correctly jeweling, I'm guessing that you're using noble nature jewels. This costs you damage, armor, and crit. Not the way I'd run, but it will definitely get the job done in PvE. (Gratz, by the way. I've never seen a rogue with health that high. It's cool to see extreme, unusual builds. I used to have very high armor.)
    I'm coming from being a former tank. My angle to rogue-ing is slightly different. Most of my jewels are supergem fire, eyes, tarlok and at the moment one noble nature. I'm crafting high-end finesse and some more noble natures.

    I wouldn't advise any rogues to follow my build, I'm not an out-an-out damage rogue, I'm that rogue that is more like a bridge within a group between the tank and rogues. I can be off-tank should things get worse or a rogue and snipe away. It's a plan of mine to try something out of the box.

    As a tank I've never relied on other peoples theories and generic builds. I made my own builds and then see it in practice, had a unique build as a tank and now a unique one as a rogue.
    Last edited by Xorrior; 08-16-2015 at 02:14 PM.
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    Quote Originally Posted by Xorrior View Post
    I'm coming from being a former tank. My angle to rogue-ing is slightly different. Most of my jewels are supergem fire, eyes, tarlok and at the moment one noble nature. I'm crafting high-end finesse and some more noble natures.

    I wouldn't advise any rogues to follow my build, I'm not an out-an-out damage rogue, I'm that rogue that is more like a bridge within a group between the tank and rogues. I can be off-tank should things get worse or a rogue and snipe away. It's a plan of mine to try something out of the box.

    As a tank I've never relied on other peoples theories and generic builds. I made my own builds and then see it in practice, had a unique build as a tank and now a unique one as a rogue.
    It gets really boring seeing the same builds. I had 2,100+ armor at the level 41 cap for the same reason (no arcane ring). It's cool to be able to go where squishier rogues can't. I was always the default tank on T3 runs when we didn't have a war.

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    Quote Originally Posted by Xorrior View Post
    I'm coming from being a former tank. My angle to rogue-ing is slightly different. Most of my jewels are supergem fire, eyes, tarlok and at the moment one noble nature. I'm crafting high-end finesse and some more noble natures.

    I wouldn't advise any rogues to follow my build, I'm not an out-an-out damage rogue, I'm that rogue that is more like a bridge within a group between the tank and rogues. I can be off-tank should things get worse or a rogue and snipe away. It's a plan of mine to try something out of the box.

    As a tank I've never relied on other peoples theories and generic builds. I made my own builds and then see it in practice, had a unique build as a tank and now a unique one as a rogue.
    I have been experimenting in Mage different builds... I think mate has the biggest diversity in build choice cause of their defensive skills and offensive skills. If u get the chance do try it

    Caabatric. The one nub sorcerer you wont forget.

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