Last edited by Zeus; 08-17-2015 at 09:26 AM.
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Wait and see eye's price with 46 mythic set around . Many will lose their eyes/para from their current set. Mythic weapons lvl 41 will be replaced in next 2 month with something else. Jewels indeed are ... ( i can't find a non-meaner word to call them ) . I was looking forward for a new op gem/jewel during Ursoth event instead i got some wings... i'm adoring them ... no shhh !
Well I definitely wouldn't say ANY rogue. Lots of rogues have no idea what they're doing either. Charging skills(bad unless you're really poor with no pots) , including shadow storm shot(bad), how they spec their skills and how they move has to be a little different since we don't have any invulnerability to catch are breah. The times in which it IS a good idea to charge nox and trap placement. It isn't just "click click click"
Edit: zz quoted wrong guy so sorry
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Last edited by CheifR; 08-17-2015 at 01:20 PM.
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Agreed Roges are OP on any level. 15 level rogue with 150 damage AS crit for 1.5k to warrior with 800 armor. GG. two crits and war is dead. 10x damage for AS ROFL
On 46 they crit for 5k lol
STS cmon check your crit formulas. Its's not that hard for you... hmm. maybe
Shadow storm shot IMO is useless considering how very little damage it does. I've seen it hardly even do much if any damage to the spiders in arena + you'd have to charge it for the AoE but without the DoT affect and the extended cooldown when you can just substitute it for either pierce with the potential to do near the damage of an aimed shot, nox with a cd about 2x quicker and higher if not similar dmg. OR traps which do a very good amount of damage alone with the potential of an instantly reset cd and the VERY useful net. Veil can speed up the rate in which ur party kills the pull and works wonders for keeping everyone alive.
From experience it actually is pretty effective to RARELY charge nox but with pulls of 6+mobs in difficult elite maps. https://youtu.be/DxRu2V10ARs
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Last edited by CheifR; 08-17-2015 at 01:28 PM.
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Lol I have no problem at all farming ALL day in tdm any class and anyone who visits tdm over CTF might telo you its my playground. 2:1 kdr in tdm and all without a guild. For each kill all alone, been ganged plenty but kdr is pretty easy for me so I take the gangs and even win somtetimes. As for our fights you beat me before the update and you beat me after the update really bad. So bad the last time I was hardly able to win at least 1/5 of the rounds... Granted I was horribly armoured in our fight after the update. Funny how you count every loss to me as a mistake on your part. About 3 days ago I was begging you for a vs I even saw you in my forest. DC/rc and you still were in my forest pmed you and all and you didn't reply. I was eager to embarrass you that day with the new heal update. And at least get as many kills of u as you'd get on me. Considering only 1 mage has ever beat you I'd say coming close to a tie would assure you I have no problems "killing rouges in the game" no problems with "my build and play style" ...I'm pro obviously. Furthermore does it matter you CLAIM took the screenshots of my character.. I pointed out the fact that you POSTED them while I could've told you my stats while I was wearing my better gear I have nothing to have I talk about my high stats all the time... You on the other hand are being dishonest with this forum if your claiming the spruced up ss you took and posted of yourself are the true stats of the strongest richest rouge in the game. Like I said I've seen you with 5k HP 1kdmg together BEFORE the update and well over 2k armour since then.. Nice try though.
Edit: seeing how you brag about noone on this game being able to beat you besides 1 person... And how you love to clash.. I'd understand how you'd be in denial... But the proof in the pudding. No other maxed class can beat your maxed class? No other class can be more useful than rouges in clashes? Now that sts is fixing the game to be more balanced of course the person who took advantage of their class being stronger by default is going to be upset that they will have to compete fairly and use actual skill to be a rouge.. Rouge legends coming to and end hopefully this is the beginning. I say next sts should take rouges armour away seeing how they give most dmg output due to crit they should be most vulnerable
Edit: and you "need not complain on forums' about how mage heal skill threatens the well being of your rouge in a clash which is a aoe fight lmao just improve your skill
Last edited by Americabud; 08-17-2015 at 12:09 PM.
You don't need max gear to be competitive with the vast majority of the player base. We should be discussing equal gear between the classes, anyway. It's not like it's cheap to max gear a rogue.
EDIT:
By the way, dragonite bars are entirely farmable. If you can't afford to buy one, you should be farming one, if you really want to get the best gear.
Last edited by Edward Coug; 08-17-2015 at 12:53 PM.
Seems like common knowledge is prevailing.. Rouges were and still are the most op class and everyone in the game knows that regardless of a few rouges complaining about a mage heal on forums. Rouges are the best class by default and its just laughable to here a rouge deny otherwise.. Its like who ya fooling lol. Mr never ever ever lost a PvP fight accept to one person but my class is still not op lolol
I agree with this. His idea of balance is when it's tipped slightly in his favor. Whether it be with class balance or pets he owns, such as SNS because the highest concentration of SNS is among him and his friends / guild mates. Rogues are dominant in every aspect of the game. He wants the Devs now to believe that they are not good in clash. Even if that's true, so what? Are warriors good in Arena? No! Are mages dominant in any part of the game other than helping people level up their pets and toons in WT4? No! That sounds like a bad deal if you ask me. Most warriors and mages have been forced to create a rogue so that they could compete in all other aspects of the game. My recommendation to the rogues here is to make a mage for clash (if you really feel that left out) and stop complaining. You guys can't have your cake and eat it too.
Slightly in my favor? I always vs people with the same tier of pets as them. In fact, you can ask Caabatric about this last night. He challenged me to a fight.
I don't mind fighting Americabud, he might learn something and I have the opportunity as well. If he wants to fight, I say lets do it.
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Well over 2K armor? That's an impossibility for me in my gear, sorry. The only time I have over 1000 damage is when on an elixir. PvP damage hovers between 700-720 depending on how much str I decide to play with that day.
Balance is all classes requiring some usefulness. Just how rogues can be unbalanced in PvE, mages are unbalanced in PvP clashes. This heal just extrapolates this imbalance. Heck, even in PvE, sorcerers are not entirely outdone by rogues. Most maps still require at least one. However; in PvP, the fact remains that 2 tank 3 Mage clashes overrule the need for a rogue. Anything that a rogue can do in clash, a sorcerer can do better. That is imbalance.
Additionally, you cannot compare me to the balance of rogues. I have 3 years of experience in rogue. That's why sorcerers rarely win in a 1v1 scenario. If you pick someone at the same skill level as you, it's more likely to be an even fight.
Lastly, TDM is insanely easy to get a positive KDR in. It usually works out to be higher geared players farming lower geared players, ganging, and catching opponents by surprise.
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Skill>gear as a 15 pro twink my rogue has 100 damage in PvP (ungeared) I fought against my friend also level 15 (new para and maridos) 150 damage in PvP. I won once and lost once with him only 2% health. Please explain. Another example my warrior is not maxed gear lvl 15
Yet I can vs people like Svvords. And tie Nekro vs singe. It is all about Skill and experience other then this gear difference.
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It seems like its harder for someone like me with no guild who has never called in life and who ALWAYS PvP solo to get a good kdr in tdm. On the other hand people like you who always have been in guilds like unified horror magnum karma get positive kdr in ctff much easier being able to pick the players that are the best of their class to clash with you when you call. From exp CTF is full of gangers blockers ldrb guild newbies on both teams but not attking the other team because they are guild mates. Solo mage player in tdm who has never called in life. Im pretty sure it did not come easy for me. I'm solid
Edit: rouges are pros at catching me offgaurd in tdm. No shield then all see is respawn button because mage without shield = gone.. That's my whole point mages rely on special skill buffs just to not get 2 hit koed by a rouge with the same gear.. So the add of the heal skill is welcomed. We lack in stats but try to make up for it with special spells Like heal
Last edited by Americabud; 08-17-2015 at 02:16 PM.
I'm completely solo as well, I have no affiliations with any PVP guilds, I have a positive TDM Kdr as well on my Mage, my CTF Kdr isn't positive because I screwed it up during S2-3 (FAIL). My rogue has a positive KDR in CTF/TDM despite being ganged/blocked/etc by every guild that PVPs at endgame (and some non-PVP guilds @.@). So, what exactly is your point?
¯\_(ツ)_/¯
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