Originally Posted by
G-M
We've discussed class balance before and made skill updates, specifically to Skyward Smash and Axe Throw. We also attempted to design the Ren'gol dungeons to highlight the strengths of each class, and we've run events with class-specific objectives. We clearly need to do more and we are reading all your feedback and considering it as we explore solutions. As you can see from all the threads there's not one clear answer. Suggestions range from simply increasing damage, to modifying skills, to changing the way aggro works in the game. All are great and very helpful suggestions and all with their own strengths and weaknesses.
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