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    Senior Member nightmaresmoke's Avatar
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    Quote Originally Posted by G-M View Post
    We've discussed class balance before and made skill updates, specifically to Skyward Smash and Axe Throw. We also attempted to design the Ren'gol dungeons to highlight the strengths of each class, and we've run events with class-specific objectives. We clearly need to do more and we are reading all your feedback and considering it as we explore solutions. As you can see from all the threads there's not one clear answer. Suggestions range from simply increasing damage, to modifying skills, to changing the way aggro works in the game. All are great and very helpful suggestions and all with their own strengths and weaknesses.
    Just an idea why not make warrior taunt skill like this increase the number on mobs that war can aggro and make it longer and vengeful blood the more the war makes aggro and mobs damaging the war the more he's/her damage increase armor and hp and possibly dps also and obviously for pve only anyways just a thought.

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