I am gonna quote an idea that was brought up by Energizeric: He posts: "This idea has been mentioned before, but another solution is to add multi-class combinations. In Pocket Legends there were combos which required all 3 classes to use certain skills in a certain order within seconds of each other. Even while running pugs you would still end up landing some combos as it just seems to happen randomly. And with a good party that has some chemistry, it can be deadly."

This maybe a viable solution and seems to have been implemented before on previous a legend title. This is actually in a way "forcing a mixed group party". Sounds more appealing than making an obstacle that a warrior has to clear for the party to move on. But if you look at the bottom line the concept is to force a "mixed" party.

Below is link to Energizeric's original post.

http://www.spacetimestudios.com/show...-PVE-and/page2