Actually there is a set of general guidelines to follow if you want to make your Paracelsus farming trips less painful for you and your party. And it does not require a guard.
1. Stay on the move. Paracelsus's most feared attack is his multiple ground spikes which one hit anything. To minimize the chance of you getting nailed, stay on the move. The targetting works by pinpointing your location 1 second before the spikes come up. So if you can move away from that spot you were at in the second you have before the spike hits, it will miss. In a 4 player team it's abit harder because there are more of you around and the chance you might actually walk into a spike meant for another player is higher. But this method should help you stay alive for longer.
2. Stay mid-range. The other damaging attack by Paracelsus is its close-range arm swipe which usually one hits most rogues and mages. To avoid that, just spam attacks in the middle of the arena.
3. If he looks like he's getting ready to blow/suck, get out of the way. If you have fought him long enough you will be able to tell when he's winding up for those attacks. To avoid it, run to the side and hug the wall till he executes his attack. Then immediately run back into the middle because the next attack is commonly the ground spike attack, so you have to keep moving.
4. If you get pulled in... pray. The pull by itself uslldoesn't do enough damage to kill you but the follow-up attack may finish you off. If you have a Nekro, hit it as soon as you're pulled. If you're a tank or mage, blow that horn or charge up that shield ASAP.
There are many other tips which apply to different classes as to how to help your team survive, too many to type out here. Probably others who know better can also help to share. But the above guidelines have helped me to save alot of ankhs and deaths. Hope they cam help you too, and tell me if you have better ways to beat Paracelsus!
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