Quote Originally Posted by Luchta View Post
You do know everyone can fire or use their skills/combo all the at same time right? Same game play, just adding a few miliseconds between your skills?

The way I see it, adding a few miliseconds between each individual player's skill is no big deal.
Like I said, mages will have to choose between healing, reving and completing a combo (not to mention buffs/debuffs). Right now, they can do all of them without having to sacrifice one over the other. Having to wait half a second between each casting is not quite the same as being able to fire off lightning, heal, and rev in a row, and so on...