Dev
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Dev
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Good luck...
Ok so you know my stats droped when I switch to glint, and don't use my arcane ring or planar pendant.
Also my armor actually drops too, so the things tanks need are also lopsided.
Tbh I really thought he was joking.
In addition the Glintstone set isn't all that for any class.
I say give y'all your damage and give me back my HP and Armor...
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I'm betting a ban for spamming will happen soon.
Boost wars pve abilities please i love running with wars but these guys need some help sts
Yes I understand that my point is that the new set isn't all that for warriors either.
We are not happy with still being weakest class.
I am actually agreeing that the set is not speced properly for any of the classes.
I was only comparing the arcane ring and planar pendant to point out, a supposed upgrade shouldn't equal an decrease in stats.
This upgrade is actually a downgrade for all classes...
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U r concern for DMG in warrior ring...but bro do you know that warrior's actual DMG is only 60% so DMG of his stats ... Rest 40% stats doesn't works!!
Yep. So do u expect 1k dmage for warrior lol?
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What I don't get is why gear just doesn't add only one primary stat. Sure it allows for more mix and matching, but you get very op gear that way and it defeats the purpose of different classes complementing each other.
Say a warrior's armor added 60 str and 100 armor, a mage's armor added 60 INT and 200 HP and a rogue's added 60 DEX and 10% dodge. It would make each class stick to their respective roles, no? Mages would use heal, warriors would tank...perfect!
And maybe make heal affected by your, say, STR value.
Many warriors felt that way when comparing the 43 Mythic belts too. Nothing was done and that's the way it is sometimes.
well its really useless pvp as well as pve, mage also sheet as hell
its a shame that all level 46 are like level 41 or less worse.
not even the bonus is such useable that u can deal with it, I regret that I paid so much for the set
hp, mana, dmg, armor less overall
Because even with that all stat the set are just - sorry - "crap". And mage in AL is not a healer but crowd control, believe me mage with healer in hard map is dead mage, i dont know why so hard for dev to get rid of agro from heal.
Sorry for off topic, but is anyone here even think about biggest flaw in leaderboard? Time leaderboard, is made for rogue, there is no (for example) leaderboard for deadless or potionless run etc (just example, ok?) . Who are crazy enough to run an elite map with gangs of all warriors if all rogues will less times, less pots and maybe less in everything. I have 3 class, and for me, rogue is easy to use but very expensive, mage is cheap, challenging to play, sometimes frustrating, warrior what i can say about warrior, slow, weak, no pride for survive but shameful when die from attack. People will leave if 2 warriors in a party, that happened all of times. That from my experience, can be different for other players. And btw i just casual "normal" player not a pro or expert.
I take ur point but it isnt all about pve, why warrior is weak in pve?
Because bad warriors doesnt pull enough mobs to make it usefull his hp, armor and range of attack
usually warriors in maps just run the usuall pulls (like Trinidin wild) why not pull many mobs at the end where many mobs on 1 place
If a warrior uses aegis for mobs and maul for boss I guess u can ran easy with 3 warriors (havent tried it out yet but I tried both weapons for warrior)
sure rogue makes most dmg look at hp and armor, on the other hand mages make the most range dmg, since aegis warrior too
just my oppinion
They should fix all set cause it really sucks
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How about put int to helm instead of mana and damage on ring instead of dodge and dex on pend instead of dodge then put more int on armor and make it +50 health ?
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