Quote Originally Posted by Hoardseeker View Post
I've got a List of Suggestions in Arcane legends , Most of these include Major Change but worth it.

Regarding Dungeon Difficulty
I have read the Recent Community Update thread , in Older Dungeons the Mobs are Nerfed and lowed in Difficulty , Instead Scale them to the High End Level ( So Barracks and Ren'gol has same difficulty ) and Add those Newer loots to Older maps , or at least scale them to High end Level in Elites and add newer Loots instead of nerfing old maps and making it a Place only for timed Runners.

Regarding Jewel System
In the Current System the Top Most Jewels Costs Millions and you need nearly 15mil to Perfectly Jewel a Single Mythic or arcane Gear and Nearly 90Mil to Equip all your Gears with Noble Chaos Gem,Which is Thrice the Price of Top Gears.The noble Jewels are Not even Mythic or Arcane but Costs more than what an Arcane item costs. What we can do Here is Increase the Drop Rate Drastically(100%?) , Killing a Mob and you get a Jewel for Sure, and you Get a Noble Chaos Gem for killing 2,187 Mobs and you can Get Noble Chaos Gem for all your Gear's Slots for Killing 40k Mobs , That's a Lot!

Regarding Future Events
-Reduce the Energy Regeneration Time at Each Tier( 8H at start 6H at Bronze 5H at Silver 3H at Gold and 2h at Plat Tier) Most of the People Don't have Time to Farm Energy Kits and We got Schools and Jobs to do.

-Remove the "Fill the Meter" To release Boss. This is the Most Annoying thing , You need to get a lot of Items to Progress the Bar but Mostly it opens when we are sleeping or at Work or School !

-Making those Event Vanities PLATINUM Exclusive. This is one of the Awesome way where Plat buyers could earn money, but now Vanities here ,there , everywhere you can Loot , now What's the point of buying one in Store?

- Remove Vanities from Tier Rewards (Except Banners), Add Some More chests to the Reward (Bronze - Banner ,Silver- 3 Normal Chests , Gold - 3 Grand Chests , Plat-Pet Egg+Banner/250Tokens)

-Make Direct Access Dungeons , Where you can buy Certain Event Dungeon for Plat and your Friends can join after you have bought it ( Plat Dungeon doesn't Grant Points as it affects LB and instead it Does not cost energy and has a Greater chance of boss to drop a Locked Crate or Greater Event Chest.

-Make Portals Farmable, Like the Winter 2013 event, Killing a Mob has Little chance to Spawn a Portal and killing a boss has greater chance of Spawning a Event portal , Portal Disappears in 30seconds to Prevent abuse , and You cannot directly access dungeon from the event base, if you want you can buy it with Plat for Direct Dungeon .

-Token Vendor Only for Event Weapon /Armour/Pet Recipes , No Chests .

-Chests Can be Looted From Boss, There is a Greater chance of Getting a Normal chest from Boss and Low chance of getting Greater Chest From Boss , Normal Chests Drop Only ingredients for Recipes while Greater Chests drop Extra Loot such as 5ankh , Energy Kit, 25 Tokens etc.. You can Craft Greater chest from 3 normal Chests.

-Boss Spawn Not Depending on Tier. This is one of the most irritating one, You're Plat tier and when you enter Dungeon you got 1st Boss Because someone Bronze tier entered into dungeon.This mostly Happens in Low levels where you can't find a higher tier to run dungeon with you.

- Add More Loot to Boss , Each boss Drops a Main Ingredient for Each class ( for Armour, Weapon)( Only Obtainable from first 3 Boss) and 4th Boss has a Chance to drop a Major Ingredient for Crafting ( Required for All items to Craft) So when We Take the Last Boss he has a Chance to Drop: Greater Chest,Normal Chest,Energy , Major Ingredient +Tokens , Other Ingredients can Only be obtainable in Event Chests .

-Title And Banner for Playing through all the day , Like in a 2013 Halloween Event , where you Complete a Quest to get a Jack'O'LaterN chest and you need to do that quest all day to Finish a Quest and get A Title and Banner.

-Lower Difficulty in Low Level , it's hard even for a Twink and it takes nearly Half an Hour for Average Geared players.

-Add a New Daily Reward Ally in Events ( Like Klaas but gives things related to event)

That's all , Those are my Suggestion for the Game, You are welcomed to Post a Feedback on my Suggestions .I've Posted this in General Discussion as I Need Feedbacks from Players and not Finalised Suggestions.
I agree with jewel but maybe 65% to loot any jewel? Except nature or water it will kinda decrease so noble can keep its price good but I would agree on 70% cuz old gem system you farmed jewels ANYWHER LOL and now u just farm them on endgame what's the purpose of crafting and upgrading if you get probably 1-2 for each 20 runs you do......el chapo guzman is probably gonna escape by the time yo finish your noble jewel xD