I agree with the rest, but one minor correction. They're not statistically the same. The difference, when there is any, is in favour for 50-150. Enemy armor above 50 starts work in favour of the wider range. Which is most apparent when the enemy armor reaches 105 after which the smaller range makes eggs while the other still manages to do something. This is because is no such thing as negative damage, if there were, their damage would indeed be equal regardless of enemy armor.
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