Quote Originally Posted by lilbyrdie View Post
Another minor point: although a 50-150 and a 95-105 damage item at the same speed should add the same base damage to skills and, statistically, do the same damage to mobs, the 95-105 is a "safer" bet. You can't _just_ look at the averages...
I agree with the rest, but one minor correction. They're not statistically the same. The difference, when there is any, is in favour for 50-150. Enemy armor above 50 starts work in favour of the wider range. Which is most apparent when the enemy armor reaches 105 after which the smaller range makes eggs while the other still manages to do something. This is because is no such thing as negative damage, if there were, their damage would indeed be equal regardless of enemy armor.