
Originally Posted by
Zeus
If STG is nerfing this, they need to take another look at the warrior sword again. With all the balancing issues, the sword overriding stun immunity still is not fixed. Furthermore, the full stun duration is also present when it should not be. Stuns in PvP last 2-3 seconds, but the stun the lava pools give is 3+ seconds. Additionally, they stack with each other and ignore the 7 second cooldown between stuns still.
This hasn't been fixed.
There's also the issue with rogue daggers proc being ignored if there's stun immunity present.
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